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[1.4.4] Eliaria: Weapon Classes Overhaul
目前顯示第 21-30 項,共 33 項
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更新:2023 年 6 月 30 日 @ 上午 8:12

Version 0.122 has been published to Stable learn more @

- Fixed bug were using skill in Multiplayer could cause framedrop issues.

更新:2023 年 4 月 11 日 @ 下午 7:21

Version 0.121 has been published to Stable learn more @

- Added a server configuration option to enable Secondary Attacks sharing it cooldown values.
- Parry reset CD when done with 100% perfectness.
- Boomerang Secondary Attack:
-CD 7.5 => 6.5
-Chain lenght 380 =>480;

更新:2023 年 4 月 11 日 @ 上午 8:01

Version 0.120 has been published to Stable learn more @

更新:2023 年 4 月 11 日 @ 上午 7:57

Version 0.119 has been published to Stable learn more @

- Level Calculation formula changed to fit better to initial weapons.
- General Knockback penality related to mastery reduced.
- Meele Parry improved to not cancel regeneration time.
- Meele Parry Damage:
- Now deal the entire weapon damage even with imperfect timing.
- Can reach the maximum 3.0x(2.0x using shield) weapon damage with perfect parry time.
- Meele Parry Knockback
- Resist 40%(50% with shield) knockbacks even when with imperfect timing.
- Meele Parry Damage Resistance:
- Resist 40%(60% with shield) knockbacks even when with imperfect timing.

更新:2023 年 4 月 7 日 @ 下午 4:12

Version 0.118 has been published to Stable learn more @

更新:2023 年 4 月 7 日 @ 下午 1:31

Some Minor Adjustments.

更新:2023 年 4 月 7 日 @ 下午 1:20

Version 0.116 has been published to Stable learn more @

Change Log:

Boomerang Secondary Attack:

- chain range 350 -> 380
- projetile time 350 -> 380
- now only apply cooldown when projetile despawn.

更新:2023 年 4 月 6 日 @ 上午 8:21

Version 0.115 has been published to Stable learn more @

更新:2023 年 4 月 5 日 @ 下午 2:55

Version 0.114 has been published to Stable learn more @

更新:2023 年 4 月 5 日 @ 下午 2:49

Version 0.112 has been published to Stable learn more @