Stellaris

Stellaris

Resolutions Expanded
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Update: May 8 @ 1:28am

-Removed the habitable Dyson Sphere as it was a buggy mess and frankly I don't know how to make it better
--If you had a habitable Dyson Sphere in your save file - PLEASE back it up, as it no longer functions and will either disappear or crash the game
-Updated the Synthetic Surgeons resolution to affect more modern species traits
-Updated code related to habitats
-Modernised static modifiers and traits
-Updated code related to Juggernauts and Colossi so it uses modern values
-Updated the medical buildings to use newer code
-The Remembrance monument can now be constructed only in urban or unity sets
-Fixed the issue of the bioships having only 9 viewable models in the empire creation menu

Update: May 5 @ 2:45am

Preliminary testing showed that the mod is compatible with v4.0 from the get go
If there are any discrepansies or bugs, please don't hesitate to report them!

Update: Dec 6, 2024 @ 1:31am

-Galactic Holidays now gives 10k Unity to empires immediately after being passed. The event doesn't fire repeatedly after a year and should make the game more playable
-Updated the required version to v3.14+

Update: Aug 15, 2024 @ 1:04am

-Added Portuguese Brazilian localisation, huge shotouts to Pisadinha and Berenoy! ^^

Update: Jun 7, 2024 @ 1:31am

-Completely dummied out the unused resolution that the AI can still propose and crash the game

Update: May 26, 2024 @ 9:22am

-Edited the Monument of Remembrance to produce 450 unity multiplied by the amount of asension perks you have instead of ascension tiers of the planet

Update: May 25, 2024 @ 11:05pm

-Adjusted the clinic building code to accommodate for 3.12 features

Update: May 7, 2024 @ 9:06am

-Updated to 3.12

Update: Feb 21, 2024 @ 6:58am

-Galactica Day

Update: Jan 8, 2024 @ 10:23pm

-Totally fixed the Spy Eye icon