Crusader Kings III

Crusader Kings III

AGOT+
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Update: Apr 29, 2023 @ 7:50am

Show-based 3D models added for: Ice, Longclaw, and Dark Sister.
New and improved Serrett CoA (old sigil emblem still available in the CoA Editor).
Some new DNAs and DNA tweaks.
Cadet branch decision added for the Harlaws.
Localisation fixes, including the replacement of all House words which were previously blank.

Update: Apr 26, 2023 @ 12:05pm

Added more DNAs.
Improved Stannis Baratheon's DNA.
Purged some loose files.
Minor localisation fixes.

Update: Apr 23, 2023 @ 6:40am

New DNAs (including Barristan Selmy, Aurane Waters, and Monford Velaryon).
Game rule to give certain historical characters purple eyes.
Behind-the-scenes compatibility improvements.

Update: Apr 21, 2023 @ 10:03am

Added more DNAs.
Added cadet a cadet House decision for the Greyjoys.
Added game rule to change character traits to match HBO's Game of Thrones.
Added game rule to change the Dayne sigil to a book-inspired one (purple colour + sword crossed over shooting star).

Update: Apr 19, 2023 @ 4:29pm

Hotfix to address the missing CoA for the Kingsguard.
Also added in more DNAs, such as Roose Bolton.
Cleaned up the Baratheon Cadet Decision a bit.

Update: Apr 19, 2023 @ 7:53am

New DNAs (including Littlefinger).
New decision for Baratheons to form cadet branches from the books/show, such as Baratheon of King's Landing.

Update: Apr 14, 2023 @ 3:24pm

Added a bunch of new DNAs, some CoA fixes, game rules, and much more.
First release version!

Update: Apr 10, 2023 @ 11:37pm

New DNAs, allocated beards/hairs.
Dynamic hairs added for Robert Baratheon and a couple others.
Velaryons can now intermarry.
Velaryons and Celtigars no longer have special feudal contracts with the Lord of Dragonstone, which annoyingly used to get carried over once the Lord of Dragonstone became King.

Update: Mar 31, 2023 @ 4:15am

New Robert DNA (Stannis + Renly in the works).
Improved House DNA portrait modifiers (colouration, gene modifications, etc).

Update: Mar 30, 2023 @ 1:24pm

More DNAs + CoAs + implementation of hairstyles. Localisation now implemented in a way that will not conflict with base AGOT loc files.