Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Extended Tech Tree Mod.
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Update: Jan 29 @ 11:15am

Version 1.3.17

- Added new mineable resource Platinum
- Added new asteroids to ETTM that contain this new mineable resource. These will spawn from tier 8 and higher tier star systems.

- Added more visual improvements to the modded factories and further improvements to the strings when mousing over the factories (no effect on gameplay). This is a WIP and there is more to fix in the future, but this is a step into the right direction :)

- Also fixed the tiles of the 5x4 storage and the 5x4 reinforced storage to now have the correct orientation (no effect on gameplay)

Update: Jan 27 @ 4:37am

Version 1.3.16a

- Hotfixed version of 1.3.16 for fixing the issue of some of the new factories not producing resources anymore if placed after a savegame had already been loaded.

Update: Jan 24 @ 1:30pm

Reverted to previous version 1.3.15

There is an issue with the factories I modifed.
Need to revert as a fix may take a while and the factories are kinda needed.

Update: Jan 24 @ 5:32am

Version 1.3.16

- Numerous fixes implemented to improve the visual characteristics of the factories (new and improved sprites, improved code, improved stats section, amongst other improvements to the factories GUI). WIP not yet completed.
- miscelanious other tweaks here and there to pave the way a bit for some future ETTM updates.

Update: Jan 17 @ 3:17am

Version 1.3.15

- Done some prepatching to prevent a crash when the next Cosmoteer update is released.
- Removed a testing part that I had accidentally left in with the previous ETTM release.

Update: Jan 13 @ 7:46am

Version 1.3.14a

- Fixes an issue with silver being sold at trade stations in way too high quantities (bugfix)
- Increased control point usage of the Advanced Small Sensor Array from 4 to 10 (bugfix)
- Increased control point usage of the Advanced Sensor Array from 16 to 18 (balance tweak)
- Gave all advanced sensors an additional 20% extra power buffer to make them a little bit more resistent to EMP damage (minor buff)

Update: Jan 10 @ 3:51am

Version 1.3.14

- Added the Advanced Small Sensor to the tech tree.

- Changed the Tristeel cost of the Advanced Sensor Array to Durasteel to make it more in line with the other advanced sensors.
- Added the Light, Faradium, Hardened, Heavy and Durasteel armors to the tech tree as unlockables. They now need to be unlocked, but unlocking is very cheap.
- All Advanced Hyperdrives have had their maximum efficiency range increased by 10% (slight increase in coverage area).
- Made the build cost materials sorted order in the build menu more consistent and more in line with the base game.
- Dit some other minor tweaks here and there.

Update: Dec 27, 2024 @ 8:16am

Version 1.3.13c

- Advanced Railgun Accelerator and Launcher were using the wrong amounts of energy per shot by mistake. This has now been fixed (bugfix).
- Advanced Railgun damage increased by 20% (to compensate for the bugfix and make the damage more in line with the cannons).
- Tweaked the sulfur powered hyperdrive to function more properly.
- Made some improvements to the standard asteroid icons containing the modded resources when in creative mode.

Update: Dec 16, 2024 @ 7:55am

Version 1.3.13b

- Significant reduction in cost of the Advanced Large Cannon (Silver Coil cost halved).
- Slight reduction in cost of the AI Resource Collector and the Hyperium Powered AI Resource Collector (reduced coil cost).
- Reduced blueprint cost of the AI Resource Collector and the Hyperium Powered AI Resourse Collector.
- Made some of the Advanced Point Defense projectile stats relative to the vanilla stats, which should help make ETTM more compatible with mods that edits vanilla stats like range and damage.
- Made some improvements to the descriptions of the Advanced Railgun parts.
- Fixed an issue with the roof sprites for the Advanced Boost Thruster, it was using the wrong roof sprite since the vanilla Booster got updated. Has no effect on gameplay.

Update: Dec 6, 2024 @ 5:36am

Version 1.3.13a

- Added rampdown to the standard Gigathruster.
- Updated version number.