Crusader Kings III

Crusader Kings III

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Update: May 2 @ 12:22pm

2.11.0
CK3 1.16 update
Have added a scrolling holding view which is incompatible with any mod that modifies gui/window_county_view.gui
I am not committed to this addition due to the difficult nature of CK3 gui so may remove it in future updates if the gui changes are too complex to deal with.

If you want to remove the scrolling view due to conflict with another mod then delete the gui/ folder from the mod folder.

Update: May 2 @ 12:21pm

Update: Mar 13 @ 3:49pm

1.15.0 (Crown) 12-3-2025
Version bump
Added the Capital Bureau to the holdings list

Update: Dec 10, 2024 @ 7:01am

2.9.2
Enforced Duke or higher restriction on consulate and embassy buildings.

Can only construct consulate and embassy in your capital province, and can only have one in your directly held provinces but may have more in your realm if you conquer/inherit titles that also have one.

Can only construct embassy in your capital province, unless you have moved your capital after constructing a consulate or conquered/inherited a title with a consulate before you constructed a consulate in your capital province.
Can only have one embassy in your directly held provinces but may have more in your realm if you conquer/inherit titles that also have one.

Update: Nov 8, 2024 @ 7:31am

2.9.1
Added missing breweries.

Update: Nov 5, 2024 @ 2:29am

2.9.0
CK3 1.14 update

Update: Oct 7, 2024 @ 1:42pm

2.8.4
Fixed logic bug

Update: Oct 7, 2024 @ 1:32pm

2.8.3
Fixed invalid tribal building cost.
Relocated events folder to correct place in directory hierarchy.

Update: Oct 7, 2024 @ 10:59am

2.8.2
Normalized construction times slightly increasing some in the process.
Normalized construction costs slightly increasing some in the process.

Update: Sep 27, 2024 @ 1:29pm

2.8.1

Fixed bug in scheme power/duration