Call of Duty: Black Ops III

Call of Duty: Black Ops III

Ultimate Experience Mod [Public v1.1.22]
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Update: May 6, 2024 @ 2:51pm

Patchnotes [V183.1]:
- Removed May the 4th Event (Including weapons)
- Fixed an issue with Gun Game not working correctly

Update: May 4, 2024 @ 5:22am

May the 4th Be With You! INCREASED XP! [V183]

Patchnotes [V183]:
- May the 4th be with you Event!
- Removed the feature that gave players Camos on their non-packed guns
- Added Mule-Kick to the description of Classic Mode
- Removed several guns from the rotation of weapons. (This does NOT lose any progress) {They are just not loaded by the mod}
- Added Server Browser Title and Description when playing the mod for easy Server Browsing

May 4th Event:
- All these will be gone after the event (But may return)
- E11 Blaster (Double Camo)
- Darth Vader Lightsaber (Double Camo)
- Stormtrooper Helmet

Bug Fixes:
- Fixed an issue with loading of stats, and potential Co-op issues
- Removed extra Weapon Sounds and unused sounds from the mod. Fixes a bunch of maps!
- Fixed an issue with Elemental Zombies on certain maps not working correctly
- Fixed an issue with Wunderfizz potentially giving a perk that is disabled.
- Fixed an issue with No Mans Land counting rounds. Only counts rounds once you're on the Moon

Weapon Changes:
- All Weapons that are removed or changed do NOT get their camos reset. I repeat, NO CAMO RESET!
- Removed several guns from the rotation of weapons. (This does NOT lose any progress) {They are just not loaded by the mod}
- The Beretta M9 has been changed to the Desert Eagle
- The Combat Shotgun has been changed to the Magnum .44
- The Welgun has been changed to the UMP45
- The PPSH has been changed to the MP40
- The UMP45 has been changed to the PPSH
- The Thompson M1A1 has been changed to the P90
- The P90 has been changed to the Thompson M1A1
- The AA12 has been changed to the Combat Shotgun
- The M4A1 has been changed to the STG-44
- The DP27 has been changed to the Browning
- The M60 has been removed from the rotation

Update: May 4, 2024 @ 5:11am

Update: Apr 22, 2024 @ 2:14pm

Patchnotes [V182.1]:
- Fixed an issue with Perk Change not working correctly
- Increased the damage on the MG42 slightly
- Decreased the damage on the STG-44 slightly
- Fixed an issue with some people not allowing Weapon and Map stats to save

Update: Apr 22, 2024 @ 1:25pm

Update: Apr 20, 2024 @ 9:54am

Crazy Place Fix, Camo Changes, Classic Mode! [V182]:

If you like the mod and want to support, check out the #👑・support-the-mod and PM me if you want more info!

Patchnotes [V182]:
- Introducing Classic Mode World at War and Black Ops 1 [Enable from Ultimate Experience Settings]
- Lots of Camo Changes > Check the Wiki for the changes
- Increased the XP gained from succesful exfil
- Removed UEM Pack-a-Punch from Bus Depot
- Disabled Gun Game from Bus Depot
- Some Custom Powerups will be permanently disabled [Bonfire-Sale, Infinite Ammo, Perk-Slot and godmode]
- Powerups present in Custom Maps that are not added by UEM are disabled by default. Can be enabled in Mutator Settings
- Added New Hitmarker variants
- Added Hitmarker Sounds
- Removed Free Perkaholic on IceGrenade Maps
- The starting weapon on all maps has been changed to the M1911 from the Mod
- Non-Packed weapons will now also showcase specified camos (Player Settings)
- Added New Random Box FX

Bug Fixes:
- [HUGE] Fixed an issue with people potentially losing Camos and or other Stats
- Fixed the M1911 and RPG Explosion FX to be way more reasonable
- Added a tracker to make sure only perks from the Mod are allowed.
- Fixed an issue with Brutal Rank HUD not showing when playing with Brutal Rank
- Fixed an issue with Lifetime Stats UI - Level and Prestige not showing correctly
- Potentially fixed an issue with Map Weapons
- Fixed an issue with the Deployment Station causing Connection Interrupted
- Fixed an issue with Deployment Station showcasing the wrong string
- Fixed an issue that would still allow Blood Wolf Bite in Custom Maps

Bug Fixes:
- Fixed an issue with Der Eisendrache having an issue with Clientfield Zombie Actor
- Fixed an issue with Minigun Powerup Clientfield Error [The Crazy Place]
- Fixed an issue with Deployment Station and Wunderfizz allowing to buy perks already obtained
- Fixed an issue with being able to obtain perks that are disabled in the mutator settings
- Fixed an issue with Buyable ammo/Wallbuys/Pack-a-Punch giving the wrong amount
- Fixed an issue with Prestige Master Rank up

UI Changes:
- Changed the way the Hintstrings (Press F to) looks within the mod

Weapon Changes:
- Fixed the MP5 Suppressed weapon
- EBR 14 has been changed by the Intervention
- Intervention is changed by the Kar98k
- Lowered the volume on all UEM weapons
- Increased the damage on the AA-12
- Magnum 44 is now a mini-shotgun, increased damage and spread
- Increased the ADS on the Intervention
- Reduced firerate on the MG42
- Recreated the sound for the M13
- Removed the Christmas Pipe from the Rotation. Returns During Christmas
- Increased damage on the Lightsaber and Melee Weapons slightly

Update: Apr 2, 2024 @ 2:12pm

Easter Patchnotes [V181.3]:
- Easter Increased XP is over
- Fixed an issue with TTF assetlimit being reached on several maps
- Fixed an issue with some maps [Daybreak] only having 24 zombies per round

Update: Apr 2, 2024 @ 2:07pm

Easter Patchnotes [V181.3]:
- Easter Increased XP is over
- Fixed an issue with TTF assetlimit being reached on several maps
- Fixed an issue with some maps [Daybreak] only having 24 zombies per round

Update: Mar 30, 2024 @ 4:54am

Easter Patchnotes [V181.1]:
- Fixed an issue with Camos getting reset [Potentially]
- Fixed an issue for Prestige Legends getting an error

Update: Mar 30, 2024 @ 3:21am

Easter Patchnotes [V181.1]:
- Fixed an issue with Camos getting reset [Potentially]
- Fixed an issue for Prestige Legends getting an error