Victoria 3

Victoria 3

Cold War Project
Viser 1-10 af 24 forekomster
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Opdatering: 10. feb. 2024 kl. 13:24

Patch 0.5.0:
Additions:
Game Mechanics:
- Money supply percentage is now visible on the top bar.
- Readiness mechanic has been updated.
- New combat unit types have been added.
- China is now compelled to conquer Tibet.
- AI strategies have been updated.
- New alert modifiers and GUI have been added.
- More modifiers for diplomatic actions.
- Vancouver Island map has been updated.
- New population attraction scaling.
- New law modifiers.
- UI has been updated to work with version 1.5.10.
- Some placeholder companies have been added.
- LRoAI improvements.
- New naval unit types.
- New military unit types.
- Updated population need changes.
- Most minimum supply shares have been removed.
- British, Soviet, French, US, and Chinese starting forces have been added.
- Full revamp of nuclear acquisition and nuclear weapon mechanics(AI is not complete yet).

Fixes and Miscellaneous:
- Fixed invalid in-game name in localization.
- Fixed issues caused by deleted character templates.
- Fixed some weirdness/inconsistencies in private messages.
- Fixed naval base private messages.
- Increased rail cost.
- Opium addiction changed to drug addiction.
- Fixed some file paths.
- Fixed decrees.
- Rebuilt some building history.
- Fixed some target triggers causing errors.
- Fixed custom union checks.
- Fixed tributary market trigger being broken.
- Transportation is now local goods.
- Electricity is now a non-local, non-tradable good.
- Discriminated pops no longer want to join patriots.
- Fixed map interactions.
- Fixed static modifiers.
- Fixed sway offer on actions.
- Removed defunct military infrastructure.
- Fixed construction values.
- Improved in-game triggers.
- Fixed world fade shader.
- Fixed map mode textures.
- Removed duplicate name entries.
- Fixed German regions for companies.
- Fixed managers being classified as farmers.
- Fixed skill traits triggers.
- Fixed wrong population cloth defines.
- Ranches are now meat-only.
- Renamed ranch private military groups.
- Fixed and improved various issues.
- Fixed urban center issues.
- Fixed a crash-to-desktop issue regarding the AI.
- Updated battle conditions and alert types.
- Fixed static modifiers.
- Fixed some issues with the new combat units.
- Fixed colors for some map modes.
- Fixed companies being invisible.
- Fixed culture panel bugs.
- Fixed spline styles.
- Fixed various in-game errors.
- Fixed various shader errors.
- Fixed various trait errors.
- Fixed graphical errors.
- Fixed subject type autonomy levels.
- Added missing buildings to new city art style.
- Fixed input good issues.
- Fixed error spam related to LRoAI.
- Fixed an issue where battles would only use one unit.
- Fixed various broken localizations.
- Artillery factories have been removed.

Opdatering: 29. aug. 2023 kl. 20:35

Patch 0.2.9:
Additions:
Game Mechanics:
- GER gets remilitarized upon formation
- Council elective now more competitive with other government types
- Urbanists prefer devolved over unitary
- State corporations now worthwhile
- Ruralists care about moving from military nationalization and heavy nationalization
- Government-run farms now require total nationalization
- Added a game rule for central bank control automation
- Added varying levels of automation for different laws using dynamic control game rule
- Minting determined by money supply percentage (primarily for AI budget calculations)
- Negative effects added to interest rates to prevent extended periods at 20%+ interest

Country Changes:
- Added new colors for Syria and Iraq to distinguish them from Egypt and Libya
- Reworked Israel's states and population
- Freed Bhutan from Nepal
- Jordan is now under British control
- Iceland is now parliamentary

Content Additions:
- Added Muammar Gaddafi and Idris bin Muhammad al-Mahdi as-Senussi to Libya
- Added events for Gaddafi's coup
- Added Gaddafi's ambition
- Added a new formable for Libya
- Added flags for Libyan subjects
- Buffed interests: Smaller countries have access to more regions
- Updated French Indochina pop setup
- New event pictures

Party Tweaks:
- IGs won't try to join a party if no suitable parties exist
- Party morale capped at ±10 reasons
- Headliner IG scaled from 50 reasons to 5 reasons
- Constricted parameters for IGs joining parties, dependent on Law Stance
- Green Party support ramps up as pollution increases
- Character popularity decays with time in government

New Releasable Countries (with flags):
- IMO: Inner Mongolia
- KAR: Karakalpakstan
- EIN: East Indonesia
- FLO: Florida
- FAR: Faroe Islands
- VAL: Valencia
- WLL: Wallonia
- MEZ: Mezzogiorno
- PAD: Padania
- STY: South Tyrol
- KRL: Karelia
- KAL: Kaliningrad
- KLM: Kalmykia
- VOJ: Vojvodina
- KTA: Katanga
- DAR: Darfur
- ORO: Oromia
- TIG: Tigray
- AZA: Azawad
- BIA: Biafra
- FGU: Guyane

New Formables (with flags):
- BNL: Benelux Union
- ALP: Alpine Union
- MPH: Maphilindo
- IMP: Imperial Federation
- ESF: Estonian–Finnish Federation
- ZAP: Zapadoslavia
- TGC: Turkish-Greek Confederation
- ANT: Antillean Confederation
- SGA: Senegambia
- CUM: Canada-USA-Mexico
- LEV: Levant

Old Tags with New Flags:

- ASS: Assyria
- GRI: Guaraní
- WYU: Wayuu
- THL: Tehuelche
- TOB: Batak
- KLT: Kalimantan
- ATA: Altai
- IUS: Tatarstan
- GNG: Guangxi
- YUN: Yunnan
- HNA: Hunan
- GUI: Guizhou
- XIB: Xibei

New Dynamic Names:
- GBR: United Kingdom (and various alternate names based on government type)
- PHI: Various names based on government type
- IRE: Various names based on government type
- ULS: Northern Ireland
- ENG: England and Wales (Does NOT own Scotland and Ireland)
- NET: Netherlands (Batavian Republic under Communist government)
- SWI: Switzerland (Helvetic Republic under Communist government)
- DEN: Secret Denmark (Owns Greenland and no Danish homeland)
- IMP: Imperial Federation (Alternate names based on government type)
- TUR: Türkiye (Under specific conditions)
- RUS: Soviet Union (Various alternate names based on government type)
- RSF: Russia (Various alternate names based on government type)
- USA: 50 Colonies (British subject)
- SLO: Illyria (Monarchist)
- SER: Serbia and Montenegro (Owns Montenegro)
- PER: Various names based on government type
- FAR: Far Eastern Republic (Republic)
- CYP: United Cyprus (Multicultural)
- NMC: Ilirida (Albanian subject)
- MEX: Various names based on government type
- SOS: Alania (Russian subject or monarchy)
- PAL: Judea (Subject of Israel)
- ISR: Various names based on government type
- PRC: Various names based on government type
- BAH: Lucayan Federation (Owns Turks and Caicos Islands)
- UCA: United Fruits Company (Corporate Government)
- EAU: Socialist Union of the Horn of Africa (Communist)
- VNM: Indochinese Federation (Communist)
- EWE: Eweland (Owns all of Togo)
- TRH: Turan (Fascist)
- AFH: Various names based on government type
- BGL: Bengal (Subject)
- DJI: Afars and Issas (Subject, Year >= 1967)
- OMA: Muscat and Oman (Year < 1970)
- CAM: Various names based on government type
- MTB: Zimbabwe-Rhodesia (Independent, NOT multiculturalist)
- MYM: Myanmar (Integrationist or higher)
- CVD: Capo Verde (Year >= 2013)
- NZL: Aotearoa (Independent, Republic)
- IRQ: Islamic State of Iraq (Theocracy OR Fascist)
- LEV: Islamic State (Theocracy OR Fascist)
- ARA: The Caliphate (Theocracy OR Fascist)
- MDR: Dravida Nadu (NOT multiculturalist)
- PHI: Various names based on government type
- RWA: Uranda-Burundi (Burundi does not exist)

Fixes and Miscellaneous:
- Develop and Administer Diplo pacts auto-break now
- Fixed NATO and Warsaw Pact loc issue
- Fixed Dominica's name
- Fixed democratic flag of Cyprus
- Fixed Formosa/Paraguay
- Added simple industry to Malta
- Afghan Tajikistan now part of Eastern Afghanistan
- Fixed Tripoli locators
- Various fixes and changes to the Korean War
- Siberia and Arabia now walkable
- Fixed NATO join rules
- Fixed double low-interest operation and unified division into one operation
- Fixed check for develop to prevent negative construction values
- Improved IMF contribution logic
- Disabled forex purchasing for player nations regardless of laws or game rules
- Allowed players to change interest rates monthly
- Fixed institution setting bug causing message spam in observer mode
- Removed education access for AI difficulty modifier
- Removed money supply fluctuations from forex purchases
- Removed German Confederation decision
- Added more safeguards against border gore
- Small changes to the elites' "republican" ideology
- Rebalanced pop interest group attraction to avoid strong elites in socialized countries

Opdatering: 2. aug. 2023 kl. 17:40

Hotfix 0.2.8
Additions:
-The USSR begins with a higher number of combustion plants and a reduced number of paper mills.

Fixes:
-Corrected AI currency purchasing errors.
-Resolved division by zero error.
-Addressed an issue where the AI incorrectly considered distilleries under total prohibition and tobacco allowance -simultaneously.
-Fixed a crash linked to incomplete removal of France variables before initiating the third cycle of the JE.
-Rectified improper formatting tag.
-Eliminated standard messages.
-Fixed incorrect encoding problems.
-Corrected a misconfigured JE setup.
-Removed obsolete or irrelevant events.
-Adjusted historical setup.
-Ensured that several countries start as autocracy or oligarchy instead of anocracy
-Rectified missing localization (loc) in GRI.
-Fixed the bug causing instantaneous cancellation of "administer" and "develop" diplomatic actions.

Opdatering: 1. aug. 2023 kl. 18:19

Patch 0.2.7
Additions:
- UAE Federation Event
- Tanzania Federation Event
- Burundi Independence Event
- Greenland Purchase Event
- Somalia Event Chain for Italian Protectorate
- French Newfoundland Event
- Aland Event
- Faroe Islands Event
- Kurils Event
- Falklands Event
- Panama Canal Zone Event
- Added Intervention Diplomatic Action
- Added Korean Reunification JE (Joint Event)
- Added Korean War JE (Joint Event)
- Made Korea a Formable Nation
- Added MLK and Oppenheimer Agitators
- Improved AI Monetary Policy Ability
- AI no Longer Goes into Deflationary Crisis as Often
- Central Bank List Now Ordered by Currency Value
- Added IMR (IMF Reserve Currency) as the Main Currency for Transactions when Using IMF
- Reduced Starting IMF Reserves
- Expansionary/Contractionary Monetary Policy Effect on Treasury Now Scaled with Income
- Notifies Player When Their Currency Is Bought
- GDP Affects Currency Value Now
- Added Ability to Adopt Currencies (DEM, NZD, AUD)

Fixes:
- Zanzibar is Now a Protectorate
- Malta is Now a Puppet
- Improved Some Code for German Unification JE
- No More Green USSR
- Administrative Law Can Now Be Switched Out Of
- Removed Shipyards from Landlocked States
- Removed Distillery Construction When Alcohol Is Banned
- Fixed Imperia Conference Error Spam
- Fixed Wrong Encoding on Countries File
- Adjusted Starting Tech Levels, Mostly Downward
- Nerfed Command Economy Revenue Back to Vanilla Levels
- Fixed Minor Errors
- Currency Value No Longer Goes Beyond -99%
- Currency Value Growth More Stable
- Tweaked Starting Currency Values
- Superpowers and Great Powers are Now Less Likely to Take IMF Loans
- Bretton Woods is Now Less Likely to Collapse Early
- Currency Value Percentage Added to Banks Panel
- Currency Alteration Cooldown Increased to 5 Years
- Foreign Reserves Conversion Can No Longer Be Negative
- Pegged Currencies No Longer Inherit Money Supply Growth
- Fixed Monetary Policy Effects being switched
- Fixed Money Supply Not Being Able to Increase Once It Hits 100%
- Fixed Currency Can't Be Re/Devalued
- Fixed Concessionary Loans to Strong Economies
- Fixed IMF Issues Notifications Appearing When Not in IMF
- Fixed JPY (Japanese Yen) Rapid Appreciation
- Fixed AI Spending Far Too Little
- Fixed Peg Target Tooltip Shows Your Target Instead of Actual Peg Target
- Nations That Start with "Decentralized" Economic System Now Have 'Social' Urbanists and Laborists

Opdatering: 29. juli 2023 kl. 9:53

Hotfix 0.2.6
Additions:

- Added about 200 flags.
- Added all historical UN nations.
- Can now pay IMF debts with domestic credit.
- Butchery PMs no longer require tools on the first level.
- Improved AI monetary policy ability.
- Added a tooltip for global IMF reserves growth.
- Japan renounces claims after the Treaty of San Francisco.
- Added Polish-Lithuanian Commonwealth as a formable.
- Added random weighting to dissolution events.
- Added custom RUS dissolution logic.
- Added custom RSF dissolution logic.
- Added Austrian reunification decision.
- Added Czechoslovakia as a formable and gave it Slovak culture.
- Added Eurasian Union as a major formable.

Fixes:

- Tweaked corruption for IGs in government.
- Fixed political strength for pops.
- Merged Channel Islands, Isle Of Man, and Gotland with their mainlands.
- IMF debts under 10,000 get paid automatically.
- Bailouts now affect Central Bank rating.
- Fixed Global GDP Divider.
- Improved and stabilized currency value growth calculations.
- Monetary Policy changes currency value less.
- Fixed missing localizations.
- Made alerts more apparent.
- Changed currency denominations to be less impactful.
- Inflation now visible on the top bar.
- Fixed NATO applications being reset.
- Fixed IMF Bailout overflow bug.
- Superpowers are less likely to apply for IMF loans.
- Added AI to Anglo-American JE.
- AI won't bankrupt itself contributing to the IMF.
- AI is more competent at setting monetary policy.
- Currency values no longer collapse as easily.
- Fixed Interest Rate not doing anything if 0%.
- Reworked a couple of South American states.
- Fixed Iraq's states.
- Reworked Yugoslavian/Balkan states.
- Firebombed Oman.
- Other miscellaneous state work.
- Tweaked Spain's industry (again).
- Tweaked Moroccan/Spanish states.
- Decreased high member count party cohesion.
- Fixed -100% cost decrees.
- Removed Dene homelands in the American Southwest.
- Made Finland get her states back if RUS collapses.
- Added events for Somaliland and Djibouti to confederate with nearby nations.
- Tweaked Indian JE values to be more historical.
- Fixed an error where secessions triggered dissolution.
- Changed Navarra releasable to Basque Country.
- Tweaked confederation decision values to favor countries going bankrupt.
- Hardcoded some Myanmar dissolve logic to circumvent a weird bug.
- Adjusted progressiveness values of laws so the AI will be more likely to pass them.
- Fixed a lot of random errors.
- Tweaked releasables.

Opdatering: 26. juli 2023 kl. 16:04

Patch 0.2.5
Additions
Mechanics:
- Monetary Policy Mechanic
- Inflation Mechanic
- Decolonization Mechanic
- Currencies
- Currency Exchange mechanic
- IMF Mechanic

Government Types Overhauled:
- Monarchy
- Presidential
- Parliamentary
- Theocratic
- Council Republic

Other Various Changes and Updates:
- Solidarpakt Journal Entry added
- Ability to consolidate colonies added
- Corruption tooltip updated
- Starting laws for Italy
- Pop Growth changes
- Most starting laws for countries finished
- Chaos mode added for sadomasochists
- Gamerules overhauled
- Various states tweaked or edited
- Anglo American loan Journal Entry added to Great Britain
- Bretton Woods Journal Entry added to appropriate countries
- AI now spends more money
- Improved GDP calculations
- American economy improved
- North America strategic regions split
- Various alerts and notifications added
- Decisions to join certain confederations added
- Huge amount of formable nations added
- Minor historical flavor added
- Qatar added
- AI now proposes UN resolutions
- Ability to change names as various colonial nations added
- Housing is now privately owned and shouldn't cost government money
- Pops no longer need literacy to gain clergy qualifications if they are of the accepted religion

Fixes:
- Merged several Italian cultures
- Removed invalid customs unions
- Fixed Hong Kong capital
- Fixed Indian homelands
- Airports unlocking fixed
- Merged two Egyptian states
- UN side panel GUI bug fixed
- Removed South Georgia
- Removed Bouvet Island
- Merged Ascension and Tristan de Cunha into Saint Helene
- Merged northern Canadian states
- Merged Indian Ocean islands and Micronesia
- Merged Polynesia
- Fixed missing Indian Ocean provinces
- Merged Melanesia
- Fixed Ar Rutba
- Removed Papacy
- Merged Acre
- Removed split Hedjaz state
- Fixed errors when USA or RUS don't exist
- Removed useless desert states
- Fixed various state errors
- Removed Mexican-American culture
- Removed Cajun culture
- AI no longer wants any wargoal if they don't have divisions
- Korean Journal Entry fixed
- Fixed institution scaling
- Fixed arable land in some states
- Fixed Japan's institutions
- Fixed invalid starting rulers
- Fixed some poptype qualifications
- Removed invalid trade routes
- Removed invalid countries
- Added placeholder icons for diplo toolbar
- German reunification fully functional
- Fixed South Korea flag
- Fixed in-game revolution names
- Can't build warships in the Great Lakes anymore
- German reunification AI weighing redone
- Fixed pop wealth inconsistencies
- Aland made Finnish
- Qualifications adjusted

Opdatering: 30. juni 2023 kl. 7:01

Fixes

- Fixed borked metadata.

Opdatering: 30. juni 2023 kl. 6:46

Hotfix 0.2.1

Additions

- Added various releasable countries.
- Bureaucracy made cheaper.
- Reworked political defines.
- Parties now regress at a rate of -ln(x)-b.
- Infrastructure made cheaper.
- Ports buffed.
- Removed AI power level gamerule.
- Semiconductor PMs now more efficient.
- Added education access and qualification buffs for AI.
- Green tech tweaked.
- Automation PMs overhauled.
- Advanced forestry PM added.
- Subsistence tweaks.
- Canals overhauled.
- Less administration required for industries.
- Less investors required for publicly traded.
- Less housing for urban centers.
- Semiconductors rebalanced.
- Nationalization changes.
- Tools overhauled.
- Volunteer-only army added.
- Education buffed.
- Removed that one incest guy.
- Updated Japanese localization.
- Ideology updates.


Fixes

- Fixed not being able to rearm disarmed nations.
- Fixed socialization law.
- Fixed goofy Iranian wars.
- Fixed Warsaw Pact formation crash.
- Fixed law localizations.
- Fixed mandatory subsidy issues.
- Party morale now checks for existence properly.
- Party morale now updates yearly as well as on reform.
- Fixed various names and flags.
- PRC flag fix.
- Hospitals' professional services fixed.
- Various techs fixed.
- Readiness now works.

Opdatering: 26. juni 2023 kl. 6:58

Patch 0.2.0

Additions

- Reworked laws
- Reworked interest groups
- Reworked parties
- Reworked pops
- Overhauled corruption mechanic
- Added NATO international organization mechanic
- Added Warsaw Pact international organization mechanic
- Improved demographic accuracy
- Added historically accurate population figures
- Improved industry performance
- Simplified mines
- Added new party colors
- Added India Partition Events
- Added Newfoundland Referendum events
- Implemented IG ideologies
- Reworked German states, hubs, and provinces
- Reworked German cultures, pops, parties, and politics
- Added flags, releasables, and dynamic names for Germany
- Added decision to unift Korea by force
- Added French and British colonial nations
- Changed urban center ownership
- Changed housing ownership
- Changed canal ownership
- Added placeholder prohibition effects
- Pharmaceuticals industry now consumes chemicals
- Added Generic JE and events
- Nerfed biotech
- Reworked some cultures
- Streamlined military employment
- Overhauled government employment
- Overhauled miscellaneous resources employment
- Overhauled private infrastructure employment
- Overhauled construction employment
- Balanced airport profits
- Added "Adopt Independent Flag" decision
- Increased resource discovery chance
- Japanese Localization integrated directly
- Error count lowered to practically vanilla levels of error (<100)

Fixes

- Cleaned up graphics defines
- Added missing names
- Fixed localization
- Commented out non-existing battle types
- Moved several files to correct locations
- Removed unused stuff
- Removed references to non-existent techs
- Removed Victorian era agitators
- Renamed JE variables
- Fixed outdated locs
- Fixed several tooltips
- Fixed misaligned diplo popups
- AI will now enact federalized
- AI weights set up properly
- Resolved various law errors
- Commented out old laws
- Updated political setup schema to make more sense
- Cleaned errors in law groups
- Fixed Senegal's starting laws
- Fixed several typos
- Fixed monocles for landlords
- Increased default starting workforce ratio to 0.3
- Removed duplicate lines of code
- Fixed almost all USA laws
- Fixed USSR startup laws
- Fixed Poland, Albania, and Canada laws
- Countries are no longer chiefdowms
- Fixed law and institution modifiers
- Fixed typo in church law
- Biotech research bonus behind a PM and tech now
- Removed defunct pop/law modifier references
- Fixed law PMs
- Fixed overriding entries
- Fixed AI tax weights
- Rebuilt building history
- Monuments now exist again
- Fixed outdated clothes
- Added missing event_image textures
- Reactivated some vanilla effects
- Fixed event graphics
- Tamed error flood
- IP contribution tweaks
- Refactored parties
- Removed pragmatists
- Fixed monuments
- Fixed banned obsession modifiers
- Removed dependent territories
- Fixed missing trigger to end journal
- Fix AI_chance modifiers if Canada is a player
- Removed unused locs
- Consolidated several on_actions
- Fixed vanilla law references
- New York now looks normal again
- Removed duplicate exclude
- Improved political setup
- Fixed various typos and errors
- Removed trash piles on map
- Fixed fireworks variable referenced by event
- Added vanilla content back with tweaks
- Changed corruption tooltip to show IG corruption contribution
- Removed vanilla French flavor and slave events
- Solved square root issue
- Fixed typos in tech names
- Fixed typos in new PMs
- Fixed auto-expand default rule
- Fixed invalid JE entries
- Fixed broken on_actions
- Fixed incorrect starting political situation
- Fixed orthodoxy
- Changed demilitarization
- Removed radical ideology
- Fixed pacifist ideology
- Fixed Jewish religion
- Fixed invalid laws
- Fixed misspelling in political setup
- Removed misapplied anti-industrialization law in ownership PMs
- Fixed military errors
- Removed unneeded code
- Fixed price for bonds
- Reordered some laws
- Buffed family planning law group
- Fixed ownership
- Fixed urban employment rate
- Fixed proper ownership PMs for urban centers
- Removed unused countries
- Fixed building history
- Fixed private can-build triggers
- Static modifier changes
- Some cultures merged
- Removed non-existent cultures
- Fixed pointless tooltips
- Fixed country laws
- Added missing law descriptions
- DDR now enacts one-party state once Sovietization ends
- Fixed bugs in European pop history
- Increased infamy gain
- American pop bug fixes
- Middle East and Central Asia pop fixes
- Indian pop fixes
- Fixed council elective
- Minor localization fixes
- Fixed Berlin release error
- Fixed outdated content
- Fixed Thuringia
- Slums no longer ping pong
- Nuclear power JE fixed
- Increased free construction points per country to 15
- Fixed Turkey laws
- Fixed Swiss flag
- Fixed transportation bugs
- Fixed vanilla syntax

Opdatering: 1. juni 2023 kl. 12:58

Hotfix for Patch 0.1.5
Additions:
- Made compatible with v1.3.2


Fixes:
- Cleaned up graphics defines.
- Added missing names and sorted files.
- Deleted colonial trait, fixed loc.
- Removed unused stuff.
- Fixed renamed JE variable.
- Removed unused on-action events
- Stopped error spam while viewing exiled agitators.
- Added customizable localization for enactment phases.