RimWorld

RimWorld

Star Wars KotOR Weapons and Armor
Showing 51-56 of 56 entries
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Update: Apr 11, 2023 @ 12:32pm

[Auto-generated text]: Update on 4/11/2023 12:32:17 PM.

- fixed a bug with the Aratech workbench
- upgraded the workbench texture
- added the first four head apparels: Verpine Ocular Enhancer, Breath Mask, Bothan Sensory Goggles, and the Neural Band
- added the Formal Jedi Tunic and the Sith Apprentice Tunic

Update: Mar 17, 2023 @ 4:47pm

[Auto-generated text]: Update on 3/17/2023 4:47:12 PM.

- added compatibility with Melee Animations
- fixed positioning on the slug rifles and heavy repeaters
- reworked masking layer on durasteel & flex heavy armor
- added the Verpine Ocular Enhancer (headband)
- other small fixes

Update: Mar 9, 2023 @ 7:56pm

[Auto-generated text]: Update on 3/9/2023 7:55:46 PM.

- added Slug Rifles
- added the Watchman Rifle (blaster rifle) and the Tenloss Disruptor Rifle (disruptor rifle)
- added Heavy Battle Armor and several variants
- added the Heavy Combat Suit and several variants
- minor rework of pre-existing armors' stats
- changed the stun carbine's sound effect

Update: Feb 26, 2023 @ 1:34pm

[Auto-generated text]: Update on 2/26/2023 1:34:13 PM.

- removed the hard DualWield requirement and the error messages that get thrown at you for not having AthenaFramework

Update: Feb 25, 2023 @ 4:17pm

[Auto-generated text]: Update on 2/25/2023 4:16:57 PM.

- fixed a thing
- added demo pawnkinds

Update: Feb 25, 2023 @ 1:09pm

[Auto-generated text]: Initial upload.