Total War: ROME REMASTERED

Total War: ROME REMASTERED

Aristeia Remastered : The Epic Cycle (NEW GRAPHICS UPDATE)
Showing 1-9 of 9 entries
Update: Aug 22, 2023 @ 11:36am

Implemented new graphics closer to the OG mod (can be disabled with a submod), and rebalanced the sandbox campaign for a more challenging start

Update: Jul 4, 2023 @ 8:26am

Released a new bug fixing update :
Made the family tree a lot more readable
fixed the random general units issue once and for all
fixed the scripts restarting on every campaign load
fixed the broken unit formations

Update: Jul 4, 2023 @ 3:39am

Fixed the random general bodyguard units

Update: May 18, 2023 @ 6:30am

MAJOR UPDATE :
released the new SANDBOX grand campaign, a grand campaign without the war from the start, with new and balanced start positions and armies!,
- Updated and optimized the camp regions in the main Aristeia campaign,
- Updated all the diplomat models and textures to make them fit their respective factions,
- Updated the winter campaign map textures, not more weird giant white fields and out of place trees during winter,
- fixed many bugs relating to the AI having the wrong personalities,
- optimized the X turns per year scripts,
- optimized the size of the campaign files,
- added a couple characters to prevent more factions dying too early in the main campaign.
Thank you for checking out the update!

Update: May 15, 2023 @ 4:46pm

- Rebalanced starting positions to prevent factions from getting regicided too quickly
- uploaded a submod to remove single entity heroes

Update: Feb 19, 2023 @ 6:58am

fixed Thyestes general being invisible and updated the UI

Update: Feb 18, 2023 @ 10:14am

Fixed factions descriptions in campaign screen and temple issue

Update: Feb 18, 2023 @ 7:30am

changed mod thumbnail

Update: Feb 18, 2023 @ 6:54am