Rain World

Rain World

Rotund World
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Update: Apr 30, 2023 @ 8:20pm

v1.6.10
--More mod compatibility changes--
-Modded lizard breeds will struggle with fitting through pipes based on their size
-Fixed some weirdness related to subtracting food pips from modded sources:
-If a food pip is subtracted while your individual food is empty, it will subtract food from the fattest player instead
-(so HP Bar mod no longer makes players invincible while someone is past full)

--Misc fixes--
-Fixed dead slugcats being prioritized as pickups over spears
-Fixed certain weirdly shaped corpses not being fed correctly to other players and/or not being fed to the closest player
-Fixed some weird cases where players would get stuck at bends in pipes as if it were a pipe exit

Update: Apr 27, 2023 @ 9:34pm

v1.6.9
-Custom squint expressions from Dress My Slugcat now work with Rotund World animations
-Walk speed reduction and stamina loss from running are more noticeable with "Easily Winded" enabled
-Added a new hud-hint message that displays for eating vs swallowing neuron flies
-Spearmaster detachable-spears can be detached much earlier

-Fixed an issue with increased collision sizes interacting with dead pipes

Update: Apr 25, 2023 @ 7:47pm

v1.6.8
-Fixed compatibility with the new DMS update so changing tail size doesn't cause any issues
-Fixed exceptionally rotund slugcats getting glitched out when trying to pull themselves up onto beams
-Unique formula for The Poacher that distributes chonk to fill out the skull shell rather than clip through the sides

Update: Apr 23, 2023 @ 6:28pm

v1.6.7 (big mini update!)
-Player collision hitboxes now grow slightly to better match your size!
-Slugcat walking animation slows down to match movement speed penalties

Re-scaled walking speed penalties for co-op games and arena mode. (solo story mode is unchanged)
-Greatly reduced the minimum walking speed achievable (better get used to rolling them)
-At very large sizes, walking upright drains stamina

-Fixed the tails on lizards that grow very fat becoming either very skinny or sprouting glitched polygons
-When hibernating, Lizards that are severely overweight will shed a larger percent of that weight overnight

-Fixed a crash/bug when pressing grab and throw at the same time while holding a dead co-op partner

Update: Apr 21, 2023 @ 8:09pm

v1.6.6
-Fixed held spears visually rotating into creatures when pushing them
-Tweaked how many food pips can be inherited from co-op partners overnight if the rotund expedition burden is enabled
-Updated localization files with the new text

Update: Apr 18, 2023 @ 7:12pm

v1.6.5
-Fixed Saint trying to eat bats in arena mode/other modes instead of popping them
-Unless the Food Lover perk is enabled, then you can just eat them
-Or if being fed by a co-op partner, then you will just faint lol
-Fixed an exploit to slip through vertical gaps by holding onto heavy objects and letting gravity pull you through
-Fixed the slug-slam protection not applying to rolls or belly slides, or co-op partners rolling you in arena mode

Update: Apr 17, 2023 @ 7:46pm

v1.6.4
-Added a new Expedition mode perk "Food Lover": Allows the player to eat all food types for their full value.
-Feed your lazy co-op partners by holding Gab+Throw while holding food in front of them

Update: Apr 15, 2023 @ 4:11pm

v1.6.3
-Hotfix for the black-screen bug when starting a new campaign as survivor or monk (and some modded slugcats)

Update: Apr 14, 2023 @ 10:57pm

v1.6.2
-Increased the max visible bonus food pip display for pups (was previously 3)
-Added some interactions with The Outsider mod that make it difficult to fly with extra weight
-Added some Rotund World controls instructional text to the pause menu, underneath the existing controls text
-Fixed gourmand ignoring pipe stuck detection at low belly values (yes he was always meant to get stuck early)
-FINALLY fixed food values not displaying correctly on the character select screen (why was this so difficult)

Update: Apr 12, 2023 @ 7:16pm

v1.6.1
-SlugNPC/pup eating habits are based on personality
-Gourmand can be rolled by co-op partners at a much earlier food level
-Tweaked co-op partner rolling requirements
-Fat centipedes give extra food pips
-Fatness penalties from heavy slugcats on your back will look at the fattest slugcat in the stack