Project Zomboid

Project Zomboid

Avatar offline [MP/SP]
Showing 11-20 of 32 entries
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Update: Jan 13, 2024 @ 12:18am
by AuD

New avatars skins is added : 45 (105 avalaible Avatars)

Update: Jan 10, 2024 @ 12:42am
by AuD

- The interaction menu on avatars has been revised, now you will have access to this menu on the ground inventory item (ground inventory window), and no longer on the physical item on the ground.

- Now everyone can place their avatar in 3d, restrictions on rotation have been put in place.

- Sandbox options related to 3d avatars have been removed

- Avatars are of better quality

- Some avatar textures have been added in male, female and special (some were created by the Valhalla community)

- A video tutorial will be created to show you what to do to add an avatar to an account name, in order to have your personalized avatar, very simple.

- The script has been simplified/optimized in places.

- Click on your character (your player) to manage your avatar and your white lists if activated. (revisited)

- Click on another player to add him to your white list if activated (revisited)

Update: Nov 30, 2023 @ 6:00am
by AuD

when you deactivate auto-cleaning sandbox option, this completely deactivates the cleaning system, not only for outdated avatar but also for potentially erroneous avatars, on large servers > 10, please activate auto-cleaning only once per month or other, somz time , no need for more.

Update: Sep 29, 2023 @ 1:00am

- Fixes a position saving issue when picking up an avatar using the “place item” action coming from the ground.

- Fixed the manual placement of your shif+esc avatar, it caused a failure, you had to start the action again.

Update: Sep 24, 2023 @ 11:13pm

- Avatar offline is now compatible with the Everything rename mod. (before this, you could rename avatar names, which would have had a bad effect on the position)
- Fixed some translations.
- You can correctly place your avatar before disconnecting with the shift+esc key (in certain sandbox settings, this was not possible)
- From now on any avatar menu will need to be refreshed before accessing it.

Update: Sep 22, 2023 @ 10:47pm

I was able to analyze a fairly active server, @KodeMan's server, and I decided to optimize the context menu on the ground avatars, I added a "refresh" button, like the "take an avatar" menu "in cars.

I discovered a glitch where you could transport an avatar despite the restrictions, fixed!

Update: Sep 22, 2023 @ 2:13am

the administrator menu, (avatar administration tools), had too much information (too much data) transmitted to the admin concerning this menu, information transmissions were reduced by 90%, the admin could give/take remote objects on avatars (disconnected players), I think we can do without them, the admin will only have information on the positions of the avatars in the world or the vehicles, and that's it.

A sandbox option has been added to remove the phrase stating "you have been postponed".

Update: Sep 14, 2023 @ 11:05pm

- When you reconnect after a death, it will no longer be considered a bad disconnection by the code.

- After a death, your choice of avatar was not correctly transmitted to the player once the creation of their new character, this has been corrected.

Update: Sep 12, 2023 @ 11:45pm

Fixes several errors regarding the display of avatar textures in tooltip info. (this caused errors for the admin)

Item sharing is now compatible with Only Cure mod.

Optimization regarding server>>client, client>>server messages (the admin tools and the player list in a vehicle need to be refreshed in the context menu.)

a "print" is generated to client side when object is taked from his avatar (when player reconnect),

Update: Sep 11, 2023 @ 4:47am

fixed error due to previous update, everything should be fine now, remember that item sharing is in beta, and apparently there might be issues with some mods, or maybe something else , I will try to resolve this issue if I have more information, I need to follow the console error report.