Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Kingdom Politics Expanded
Showing 11-14 of 14 entries
< 1  >
Update: Jan 3, 2023 @ 5:47am

V1.0.2.2

  • New Feature: Clan leaders will now take into account their relationship with the ruler when voting for policies that affect the ruler. This gives the player a way to get support for their favored polices as the ruler (by having +relation), and it's interesting to watch for AI rulers.
  • Native Bugfix: Tribunes Of The People description text was wrong
  • Native Bugfix: Council Of The Commons description text was wrong
  • The AI for Tribunes Of the People now takes into account the way the policy actually works instead of its native description text
  • Balance: Increased AI weights for gold and influence when determining support for policies

Update: Jan 2, 2023 @ 7:33am

V1.0.2.1

  • Native Bugfix: Implemented Kings Mercenaries
  • Native Bugfix: Implemented Peerage,
  • Native Bugfix: Implemented exchange of gold for influence with the lords of the kingdom and mercenaries. In Native, the lords of a kingdom pay gold in exchange for influence with mercenaries, but are never actually awarded any influence.

Update: Jan 1, 2023 @ 1:59pm

Update: Jan 1, 2023 @ 1:44pm

Initial upload