Project Zomboid

Project Zomboid

Better Car Physics
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Update: Jul 6 @ 11:52am

- Fix a bug that causes vehicles to be deleted on game load
This affects players who used mod with game version 42.9

Revert to a backup of your save file before updating to 42.10, make sure zombie folder is copied, then load the game.

It can happen that keys that were in the ignition disappear after the first save. You can prevent this by entering the vehicle once. I recommend that you enter all vehicles you plan on using, then save the game (by returning to menu).

If you miss a key you can spawn in a new one using the debug menu.

Apologies for the hassle! I'll have a look if I can prevent issues like this in the future.

Update: Jul 5 @ 4:01pm

- Update help.txt file

Update: Jul 5 @ 2:38pm

- Update for 42.10

Update: May 21 @ 8:55am

- Update for 42.8.1

Update: Apr 11 @ 1:28pm

- Update for 42.7

Update: Feb 13 @ 10:31am

- Update for 42.3.1

Update: Jan 22 @ 8:54am

- Update for 42.1

Update: Dec 30, 2024 @ 9:54am

- Make compatible with build 42

Update: Feb 21, 2023 @ 1:15pm

- Mod now completely disables itself when its not enabled. All car physics will revert to Base game when the mod is not enabled. This means you can fairly play on any server, even when the server does not have the mod installed.
- Add more detailed descriptions and tooltips for the mod's options
- Add option to disable the in-game update notification
- Add translations for TR, PL, RU

Huge thanks to everyone for the kind words in the comments. I'm glad you're enjoying the mod!

Update: Jan 16, 2023 @ 8:32am

- Add option to keep W as throttle in reverse gear
- Add translations for Thai, Brasilian Portugese and German
- Add notification window when a manual update is needed
- Fix some modded jeeps driving slow on roads