Stellaris

Stellaris

Assimilate All the Pops!
Showing 1-10 of 18 entries
< 1  2 >
Update: Jun 23, 2023 @ 9:05pm

5.1.0 Enhance synthetic assimilation - select an alternate robotic species id the assimilator's main species is somehow not robotic (sorts by most trait points spent)

Update: May 28, 2023 @ 6:41pm

5.0.2 Bugfix for Psionic assimilation for Pops that are Hive-Minded - they need to be Deassimilated first

Update: May 16, 2023 @ 6:47am

5.0.1 Bugfixes for 3.8 "Gemini"

  • Ensure Civic: Oppressive Autocracy assimilated species are set to Living Standard: Dystopian Society
  • Ensure legendary/renowned leaders are unaffected by the synthetic ascension event
  • Fix placeholder event from Civic: Organic Zealots

Update: May 10, 2023 @ 4:32pm

5.0.0 Update for Stellaris version 3.8 "Gemini" - integrate underlying game changes

Update: Apr 27, 2023 @ 10:55pm

4.4.1 Performance improvements for assimilation - only process species which have at least one Pop

Update: Apr 22, 2023 @ 9:40pm

4.4.0 Improve compatibility with Civic: Organic Zealots

Update: Apr 22, 2023 @ 9:37pm

Incorrectly labeled version of 4.4.0 - do not use

Update: Apr 2, 2023 @ 9:50pm

4.3.0 Update for Stellaris version 3.7.4 "Canis Minor" - allow homicidal empires to assimilate their main species

Update: Mar 26, 2023 @ 11:42pm

4.2.0 Natively support the Scripted Trigger Undercoat Tradition/Ascension Perk slot variable

Update: Mar 14, 2023 @ 8:12pm

4.1.0 Natively support UIOD Tradition/Ascension Perk slot variable submods