Europa Universalis IV

Europa Universalis IV

[ABANDONED] Yet Another Zombie Invasion Mod
Showing 1-10 of 23 entries
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Update: Sep 30, 2024 @ 6:51pm

v1.4

updated to eu4 v1.37

tweaked nexus spawn rates

fixed nexuses not despawning when player retook province

Update: Jan 1, 2023 @ 7:40pm

v1.3

major rework to zombies: when zombies gain a province, they now gain units equal to the base manpower of the province

zombies no longer gain manpower passively (besides the 100 minimum a month)

zombie nexus now spawns hordes equal to base manpower of province on average once per year with a 15% chance of increasing the base manpower by 1

Update: Jan 1, 2023 @ 3:31pm

v1.2.3

balance fixes

added existential_threat modifier to countries fighting zombies

Update: Jan 1, 2023 @ 12:49pm

v1.2.2

zombies now discover all land provinces at start of game

Update: Jan 1, 2023 @ 12:20am

v1.2.1

balance fixes

zombies now declare war on countries one sea zone away

added event that spawns a zombie horde one sea zone away from zombie territory (10 units)

cleaned up and organized code a bit

updated thumbnail artwork

buffed nexus

Update: Dec 31, 2022 @ 12:07am

v1.2

zombies spawn with a zombie nexus in their capital that periodically spawns more zombies

zombies now have a 20 year period of the ai not attacking them, to guarantee a stable expansion

Update: Dec 30, 2022 @ 7:30pm

v1.1.8

zombification mechanic fixes

Update: Dec 30, 2022 @ 2:56pm

v1.1.7

added an event to check if any zombie army is in a battle and gives morale buff

added an event to check if every zombie army is not in a battle and removes morale buff

tweaked zombification unit spawn amounts (from 8 -> 4)

cleaned up some code

Update: Dec 25, 2022 @ 11:10pm

v1.1.6

buffed zombies and added a new infantry unit unlocked at tech 10

Update: Dec 22, 2022 @ 8:23pm

v1.1.5

temporarily disabled zombies taking no morale damage as it messes with ai army evaluations