Garry's Mod
Just Grass (Day)
Mostrando 1-9 de 9 aportaciones
Actualización: 24 MAR 2024 a las 9:56

~ Sun: Reduced the size by 4x and doubled the brightness to be closer to real life.
~ Tweaked the sky colors to be closer to real life.
+ Added more spawnpoints, increasing the count from 9 to 25.
~ Lowered and optimized the 3D skybox ground. It's now lower than the playable area, but hopefully won't shift above it in the future.
~ Increased the maximum auto exposure to 4, for a better appearance in interiors and other dimmer lighting conditions.
~ Cubemaps: No longer built with VMT replacement addons and enabled the anisotropic filtering flag.

Actualización: 18 AGO 2023 a las 12:52

- Removed hint brush.
- Removed the sun overlay completely.
~ Changed the far Z to 63000.
~ Adjusted env_wind gust delays.
~ Changed fog distance and color for StormFox clear weather.
~ Cubemaps now have the "No Minimum Mipmap" flag enabled. This may or may not help reduce aliasing in reflections.

Actualización: 10 ENE 2023 a las 16:18

~ Raised the ground slightly to align with Minecraft SWEP. This should be the final ground level change.
~ The 3D skybox now uses the 2D skybox texture (prevents the 3D skybox from showing itself when in it).

Actualización: 8 ENE 2023 a las 11:02

~ Redone the sun position to be mostly physically accurate (excludes atmosphere refraction). Input location: Somewhere in the Atlantic Ocean; Time: May 15th, 2010, at 11:00:00
~ Due to the different sun position, fog colors have been adjusted since the bottom sky color has changed slightly.
+ Added ground AI nodes. Don't expect them to be too good though, as I had to make them as spaced out as possible to save on node counts.
~ Increased the sun overlay size to 2.
~ Made the sun 2x brighter in HDR mode, so it doesn't become a dim glow at low exposures.
~ Toned down the bloom even more because of how trash it is.
~ Adjusted auto exposure ranges (now 0.7-1.5).
~ Overrode the far Z to 63013 to fix the sun flickering.
~ (VMF) Fixed the sky_camera in the visgroup having outdated settings.

Actualización: 20 DIC 2022 a las 12:50

~ Expanded the map a little more, both horizontally and vertically. It's now horizontally bigger than gm_flatgrass. The ground and all ground entities were moved down. This will break saves since the ground is now much lower than before! Please update your saves.
~ Flipped the fog angle and swapped the fog colors. This only makes a difference in cubemaps.
~ Fixed the black sky issue by making sure the 3D skybox scales with the map height
~ Made the sun overlay a little smaller
~ Compiled the map with -final, though it probably doesn't really make a difference
+ Added default StormFox 2 settings and a material list
~ Made the grass texture use the lower skybox brush, instead of having it as a separate brush
~ Updated VMF

Actualización: 14 DIC 2022 a las 14:26

~ Changed the grass texture to use gm_flatgrass's. It will look much less repetitive due to its much larger detail texture.
~ Made the 3D skybox slightly taller. The navmesh has also been redone due to geometry changes.
+ Added 8 more spawnpoints.
~ Cubemaps have been built with 8x SGSSAA instead of 8x MSAA, which resolves visible black lines in the cubemaps and provides better antialiasing on textures.
~ Adjusted the sky to be less white on the horizon, like on my modified Riverden map.
+ Added 2 cubemaps for more elevated areas.
+ Added fog blending. The fog will auto adjust its color depending on which direction you're looking. This allows the ground to blend in with the sky better on HDR. LDR isn't quite as seamless unfortunately, since I sampled the fog colors from the sky in HDR.
~ Adjusted fog colors to match the bottom of the sky.
~ Changed the sun glow color to match env_sun's, but 8x darker.
~ RTT shadows now match the sun's position in the sky.
~ RTT shadows now cast a longer distance (1024 to 2048).
~ Lowered the bloom intensity to 0.3.
~ Sun overlay size has been increased to 2.
~ Updated Workshop thumbnail to reflect the new look of the map.
~ Updated map thumbnail to reflect the new look of the map.
~ Updated VMF

Actualización: 12 DIC 2022 a las 4:42

~ Updated source file name to include the vmf extension
~ Uploaded source file for the next version

Actualización: 10 DIC 2022 a las 19:39

+ Added source file. Extract and change the vmt extension to vmf to use.

Actualización: 10 DIC 2022 a las 19:04