Halo: The Master Chief Collection

Halo: The Master Chief Collection

Atlas
Showing 1-4 of 4 entries
Update: Aug 3, 2023 @ 4:10pm

-Major layout changes across the entire map result in much faster-paced navigation
-Top mid has been "extended" over shotgun hallway, opening up new sightlines and incentivizing movement in that part of the map
-Added a way to drop from mid 2 to mid 1 (back wall mid 2)
-Moved camo a little closer to the edge to make it possible to easily nade it to mid 2 (from mid 2) while preserving ability to nade it down from mid 1
-Added an inset to the wall behind camo to ease nade tricks
-Blue room has been overhauled to make traversal quicker (ladder has been replaced with ramps)
-New teleporter orientation for the two-way teleporter between bottom red stairs and blue room
-New sightlines expose top red/OS to blue room across the pit
-Red room floor has been flattened into red stairs entrance, and the climb up red stairs to red room is much shorter (another new sightline)
-Random spawn removed: the one from the landing on red/OS ramp
-Random replaced with forced spawn: the one that was in shotgun hallway is now a forced spawn up
-New random: there is now a random on the new blue ramp (specifically on the spawn directly below the sniper rifle)
-Needlers at mid 2 have been removed

Update: Jul 13, 2023 @ 8:27pm

-removed MCC version check

Update: Dec 19, 2022 @ 4:03pm

-set all netgame equipment rotations to 0 to match original xbox behaviour
-updated max mod version to 1.3073.0

Update: Dec 8, 2022 @ 3:12pm