Halo: The Master Chief Collection

Halo: The Master Chief Collection

Ultimate Firefight Series- New Map: Waterworks (Updated 19th September 2025)
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Update: Jul 20, 2023 @ 11:53pm

Fixed for new MCC update
Maybe some other stuff, sorry I wasn't expecting this update!

Update: Jul 16, 2023 @ 10:23pm

Added new sounds for low health / shields
Turned health bar back on
Fixed starting marines not moving/being invincible

Update: Jul 15, 2023 @ 11:43pm

Massively buffed Shotgun and updated with Reach model

Flood Infection forms now use H2A model

Flood now use mostly correct body parts when destroyed

Cut broken intro cutscene with banished - will add back later

Fixed AI driving to not suck as much when player is in vehicle with them

Allies will cower less

Improved Battle Rifle's shaders

Update: Jul 14, 2023 @ 10:21am

Just fixing message on main menu

Update: Jul 13, 2023 @ 1:52am

...Please?

Update: Jul 13, 2023 @ 1:45am

...For real this time

Update: Jul 13, 2023 @ 1:41am

Updated for new version of MCC
Added new H2A models for Flood
FMOD should now be packaged with mod

Update: Jul 2, 2023 @ 6:09am

Added UNSC and Banished Auto Turret equipments for use by player and enemies
Completely overhauled Banished Elite armour, fixed eyes on all Elites
Added Day/Night cycle toggle
Rebalanced AI- They now engage over longer distances, but do slightly less damage to player on Heroic and Legendary
New models for Shock Rifle and Brute Plasma Rifle
Made Magnum dual-wieldable
Made game options more clear in Hanger

Update: May 23, 2023 @ 12:56am

Added new Insurrectionist models
Added Skewer weapon
Added new kitbashed models for Fireshard Rifle and Magma Pistol
Added new custom (NOT Infinite rips) models by Glitch597 for the Skewer, Mangler and Pulse Carbine
Changed hunters to use H2A model
Made character select screen more intuitive
Rebalanced enemy loadouts

Update: May 3, 2023 @ 10:30pm

Added third person animations for almost all weapons in the sandbox!

New models for Tactical BR, Shotgun and Commando DMR.

Tactical BR ammo count nerfed slightly.

Boss waves now spawn more heavy weapons.

Gravemind objective markers fixed

Marines now have correct dead overlay bitmaps set up like in Halo 2 and 3 vanilla.

When playing solo, you will now default to random boss order mode.