Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[WIP]Weapon Turrets
Viser 11-20 af 21 forekomster
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Opdatering: 20. juni 2023 kl. 7:37

- added Flamable = False to flak turret to prevent pathfinding crash

Opdatering: 12. dec. 2022 kl. 10:14

changed some render layers for bullet effects in hope of getting rid of visual artefacts

Opdatering: 11. dec. 2022 kl. 13:07

- reupload to make sure changes are in

Opdatering: 1. dec. 2022 kl. 5:32

- sound and bullet graphics/effects now point to vanilla files, thus significantly reducing mod size

Opdatering: 28. nov. 2022 kl. 16:57

- somewhat corrected Heavy Laser Blaster turret shooting off to the left

Opdatering: 26. nov. 2022 kl. 16:37

- centered Small Laser Turret and moved lights up making space for doors

Opdatering: 26. nov. 2022 kl. 13:48

- Flak turret done

Opdatering: 24. nov. 2022 kl. 8:50

- Flak Turret no longer damages friendlies.

Opdatering: 23. nov. 2022 kl. 14:01

- The mighty Flak Turret! This time turret is smaller than the original building, so to offset that a little it requires 2 processors to build!

Opdatering: 23. nov. 2022 kl. 5:53

- bullets now render above the roof. Disruptor bolt does it too, but glow reflection from the roof surface blocks the view
- added Large Cannon Turret head normal map