Kenshi
Grineer Mod - A Warframe Faction Mod
Showing 1-10 of 236 entries
< 1  2  3 ... 24 >
Update: Aug 22 @ 6:24am

DEV:
-Added a Tranq Rifle
It's not going to tranq anything, since Kenshi doesn't let you adjust that much in the crossbows category
For Shame

Update: Aug 22 @ 3:41am

Added Spacer crossbow blueprints to the Tech Hunters
Added lines for the librarian and Iyo about Spacers
DEV:
Less elite variant of the Dax Armour and helmet

Update: Aug 17 @ 12:19pm

Removed Anti-Skeleton sentiment from the Mongrel Guards, given them their own designation "Mistlug"
Adjusted the Faux Orokin Hall's layers in order for more visual clarity when being inside of it

Update: Aug 9 @ 11:13am

DEV:
Added a Noodletron weapon because it's summer and a weaponized pool noodle is funny

Update: Jul 21 @ 10:33pm

DEV: New set of armour one

Update: Jul 15 @ 9:01am

Reupload of the Update, just in case

Update: Jul 13 @ 10:15am

DEV:
Two new Infested
The Juggernaut (Bitch)
and
The Maggot

Update: Jul 3 @ 6:29am

Reupload because it didn't work for someone

Update: Jul 2 @ 8:44am

Adjusted the Grineer Food Store size
Corrected the Dialogue raid of Grineer Buyers.
Added a special unit in a certain lab. It might be recruitable with the right item.
Adjusted Ghoul Nest
Adjusted the lab in Iron Valleys.
Added a new caravan nest spawn. You can find them in Cheater's Run or the Hook

Update: Jul 1 @ 6:45am

DEV:
80I/I3VVID0VV