RimWorld
Genetic Drift (Random Genes)
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Update: 29 apr 2024 om 22:16

Handle exception when loading invalid custom xenotype.

Update: 25 apr 2024 om 20:31

Remove unnecessary use of 1.5+ property in code.

Update: 24 apr 2024 om 17:24

Add setting for third value of body modification precept.

Update: 24 apr 2024 om 17:01

Add options to adjust the xenogene factor based on the presence of relevant traits or precepts.

Update: 21 apr 2024 om 15:01

Bump supported versions to include 1.5

Update: 22 nov 2022 om 15:02

Disambiguate patched function for new game update.

Update: 20 nov 2022 om 14:43

Fixed bug with adult gene generation happening on newborns. Added call to close dialog after saving with the gene editor.

Update: 12 nov 2022 om 21:54

Add settings for defining pools from which genes are drawn, including presets and xenotype basis options. Includes a customized xenotype editor with restrictions removed to create gene pools with.

Update: 9 nov 2022 om 19:09

Add option to add genes to generated adult pawns (endo- and xenogenes).
Add ability to set custom number of genes and their probabilities.
Add configuration option to allow Archite genes in generated xenogenes.
Add configuration option to disable adult gene mutation specifically for non-Baseliners.

Update: 6 nov 2022 om 11:29

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