Victoria 3

Victoria 3

Victorian Flavor Mod
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Update: Nov 19, 2023 @ 4:44pm

Victorian Flavor Mod v0.7.5 Changelog:

*This update is not save compatible*

-1.5 compatibility

Update: Oct 18, 2023 @ 7:43am

Victorian Flavor Mod v0.7.4 Changelog:

*This update is not save compatible*

-Adjustments to dynamic names and flags for Korea
-Balancing and corrections to Korean journal entries
-Turmoil now impacts throughput rather than construction
-Devastation now provides a throughput penalty
-Base values for construction sectors and minting have been reduced
-Added a series of natural disaster events
-Large, unrecognized countries are significantly more likely to push for recognition form a great power
-Doubled the increased secession chance generated from excess turmoil
-Reduced the yearly infamy decay rate slightly
-Increased the default infamy for a number of wargoals
-Increased the infamy multiplier and capacity based on population for states
-Made the infamy cost less for homeland and unincorporated states
-Made infamy cost more for wargoals against own subjects
-Adjusted infamy scaling associated with country rank
-The "cut down to size" wargoal now allows other wargoals to be added alongside it
-Increased the multiplier for countries to take sides in containment plays
-Certain technologies now provide infamy generation reductions
-AI countries are more aggressive towards pariahs
-General bug fixes, typo corrections, balancing

Update: Jul 11, 2023 @ 9:28pm

Victorian Flavor Mod v0.7.3 Changelog:

*This update is save compatible*

-Added a gamerule removing almost all countries added to the map by the mod
-Added a gamerule removing minor subjects in the Middle East
-Added character interactions for appointing prime ministers and dissolving the government in constitutional monarchies
-Added 2 new journals and 9 new events for Greece
-Added 2 new journals and 2 new events for Sweden
-Added DNA for a number of historical characters in South America
-Added new uniforms for South American countries and historical characters
-Added the new countries of North Australia, Queensland, and Victoria - to be made releasable in a future patch
-Added a few additional major Protestant denominations and adjusted the colors of the existing ones
-Added Anabaptist pops to the US (Amish)
-Added a decision to expand the Caucasus Viceroyalty as its overlord
-Added a decision to expand the Philipines for its overlord
-Added a throughput penalty that scales with devastation and also replaced the construction penalty for turmoil with throughput
-Restored Neuchatel to the map in Switzerland, even when Confederations are disabled
-Restored some missing South Africa content
-Expanded and reorganized the topbar to include important information
-Adjusted the dynamic names of the United States
-Adjusted the requirements of the Responsible Government journal to now require reaching a certain GDP per Capita instead of a set GDP
-Adjusted and corrected uniforms for Prussia, the North German Confederation, and Germany
-Adjusted the states of the Poland releasable, Germany formable, and Polynesia formable
-Adjusted and removed a large number of roads/rails in new states, in preparation for adding historical roads/rails
-Adjusted the AI's prefered ratio of construction sectors and tendency to build up an industry
-Lowered the base construction rate and added construction sectors to the map at game start
-Fixed Selimbau being entirely impassible
-Fixed a bug causing certain Western pops to be shirtless
-Fixed a bug causing crown colonies to not be labelled as such
-Fixed a bug allowing the DEI to reform BIC
-Fixed a bug where Cape Colony didn't outright become a dominion upon forming South Africa
-Fixed a number of bugs resulting in crashes or broken gameplay, as usual

Update: Jul 11, 2023 @ 9:27pm

Update: Jun 1, 2023 @ 4:36pm

Victorian Flavor Mod v0.7.2 Changelog:

This update is save compatible

General:
-Poland has roads... finally
-Most VFM-added characters now properly show as historical... if they are
-Italy now only requires 12 states to form
-Scandinavia now requires 10 states to form
-Ethiopia now gets frontier colonialism upon formation and until Oromia is fully colonized
-Subsistance buildings now have the missing homesteading PM
-The HBC no longer becomes Canada upon completing the autonomy journal since it broke Canadian confederation
-The new French governments added by VotP/1.3 now use the historic ruler titles
-Agitators are no longer valid targets for becoming vice presidents outright
-Lower ranked countries now have slightly less costly trade routes
-Moldavia and Wallachia now have claims on Bukovina
-Adjusted buildings and state traits between French states
-The Age of Prince journal now properly checks for the new Ethiopian state
-Australian provinces have been redrawn a bit to allow for historical colonies and border changes in the future
-South Australia no longer exists at game start, as it was founded in late 1836
-German countries with the Schleswig-Holstein journal will now more heavily prioritize taking the Danish subjects
-Francoprovencal is now assigned to the proper Swiss state
-Removed a non-existant Dutch Zulia
-Kaurna has been shrunk to around its historic extent
-Da Cheng is no longer decentralized
-Switzerland and Argentina should now properly start with their incorporated states
-Removed a duplicate line in the Holy Alliance journal
-Fixed a crash if the HBC no longer exists for Alaska's RAC-HBC journal
-Restructered localization, gamerules, AI strategy, and on action files, improving compatibility with *some* other mods

Update: May 24, 2023 @ 8:48am

Victorian Flavor Mod v0.7.1 Changelog:

This update is save compatible

-Added a "Resign from Office" character interaction
-Agitators are no longer valid targets for Vice Presidents or Prime Ministers (while agitators)
-Ideologies should now have proper opinions on new colonial laws
-Oman has been again extended to prevent the early colonization of Kenya
-Nerfed some Egyptian building and arable land levels
-Restored Bamum and Kaurna added with 1.3
-Van Buren is now a historical character
-Removed duplicate fail entry on the journal panel
-Restored missing coal buildings in Upper Silesia
-Added missing pops and buildings in the Caribbean
-Fixed centralization being disabled by technocracies and single-party states
-Fixed tributaries being unable to declare independence
-Fixed Gobir still using the Damagaram name
-Fixed incorrect hub names in Wallonia
-Fixed missing hub localization in French states
-Fixed missing homelands for new Swiss cultures
-Fixed missing buildings in new states added in previous update
-Fixed missing name localization for Bora Bora

Update: May 23, 2023 @ 1:15am

Victorian Flavor Mod v0.7.0 Changelog:

*This update is **NOT** save compatible*

General:
-Updated the mod to game version 1.3 and adapted most DLC content
-Nearly halved the mod's size by getting rid of unneeded files
-Replaced base-game modifier icons with custom ones
-Adjusted arable land values across the board
-AI will now only more actively use conquest and subjugation goals against unrecognized nations if they have a colonial law
-Fixed British colonies not properly showing as Crown Colonies
-The German flag ensign trigger is now valid for Prussia for colonial possessions
-Fixed numerous missing exists checks filling the error log

Europe:
-Added new states: Thuringia, Upper Silesia, Carpathian Ruthenia, Bukovina, and Western Bulgaria
-Added new releasables: Lorraine, Provence, Sicily, Sardinia, Piedmont, Genoa, Alsace-Lorraine, Milan, Moravia, Bukovina, Dalmatia, Banat, Thuringia, Silesia, Saarland, Courland, Livonia
-Shifted East Aegean Islands to the Greece strategic region
-Fixed distribution of Volga River state trait

Africa:
-Added new states: Guinea Bissau, Fouta Djallon, Upper Coast, Kivu, Ruanda-Urundi, Nyasaland, Gambela, North Somaliland
-Added new releasables: Guinea, Guinea Bissau, Mali, Ivory Coast, Burkina Faso, Niger, Ghana, Togo, Cameroon, Chad, Central Africa, Gabon, Congo, Angola, Namibia, Botswana, Mozambique, Malawi, Somalia
-Added new formable: Somalia
-Added new unrecognized nations: Hiraab, Langi, Tooro, Buddu, Kooki, Kigezi, Buhaya, Ussuwi, Buha
-Added new decentralized nations: Ogaadeen, Lugbara, Karamojong, Busoga
-Adjusted state boundaries within modern African nations: Nigeria, Cameroon, DRC, Ethiopia, Kenya, Tanzania, Mozambique, Angola, and Namibia
-Added post-colonial flags for most African nations if they are recognized and independent

Central America:
-Added new states: Virgin Islands, Windward Islands, ABC Islands

Oceania:
-Added new formable: Micronesia
-Added new unrecognized nations: Uvea, Niue, Nuku Hiva, Tahuata, Bora Bora, Raiatea, Huahine, Mangareva, Rarotonga
-Added new decentralized nations: Tap, Chuuk, Pohnepi, Majel, Taranaki, Tuhoe, Tainui, Ngati Awa

Middle East:
-Adjusted the Ottoman-Egypt border province-wise
-Fixed Erzurum state exclave
-Fixed a crash if the Ottomans somehow attempt to annex a nonexistant Kurdish state

Update: May 3, 2023 @ 7:13pm

Victorian Flavor Mod v0.6.5 Changelog:

-Colonial-type countries are no longer valid targets for the integrate subject diplomatic action
-Countries targeted by the integrate subject diplomatic action must now either share a border with or be coastal and share a border with another subject
-Real Unions are no longer annexed automatically on country formation
-Countries released by great powers are now considered recognized by default
-The United States should prioritize taking the rest of its split states from Mexico before any others
-The Conquest of the Desert journal now accounts for frontier colonialism
-Buenos Aires should properly start with the Argentine Confederation journal
-The boundaries of some South American releasables have been adjusted
-Removed an unnamed decision from the decision panel

Update: Apr 29, 2023 @ 5:03pm

Victorian Flavor Mod v0.6.4 Changelog:

**This update is save compatible**

-Frontier colonialism has been added as a new law, restricting colonization to neighboring states
-Colonial administration has been added as a new law, representing having colonial subjects but no active institution
-11 countries in Africa and Oceania have been centralized as they were historically
-Malaria traits have been redistributed in Africa
-Oman now controls the coast of Kenya to prevent early colonization of it
-The Kalahari Desert is now a trait that prevents the early colonization of Namibia
-Jamaica, Bahamas, and Puerto Rico have been made dependencies of their overlords
-The US should be more willing to take all of its claims in a single war against Mexico
-The Ottomans should be more willing to take all of their claims in a single war against Egypt
-France is now more aggressive in taking Algeria
-Switzerland has been given a neutrality value to reduce AI aggression against them
-Colonial nations are more likely to annex or subjugate unrecognized nations in regions they have an interest in
-Creating puppets is now far preferred by AI over dominions when subjugating unrecognized countries
-AI countries should be willing to take multiple treaty ports from larger unrecognized countries
-AI countries should generally not want treaty ports from other recognized countries
-AI countries should utilize the Centralization institution more effectively
-Real Unions are now able to be integrated peacefully if the conditions are met
-The three Zhuz have been restored from the base game
-The number of declared interests given by rank has been buffed
-Implemented a Holy Alliance journal and updated the starting relations for the members
-Switzerland and Argentina use the federalized game rule by default now, and their journals are now pinned by default
-The US now uses Baptist and Methodist religions instead of Reformed
-Romani has been added as a culture (pops not fully implemented)
-Playing as Turkestan is no longer the default option upon the completion of the Central Asia journal for Russia
-The Ural Mountains trait only applies to states that cross the Urals now
-The Age of Princes journal only requires being the only centralized, Ethiopian tag in states rather than owning the entirety of states
-The NGF/SGF now have "Confederation" in their name in preparation for making them proper confederations in the future
-Sierra Leonne has been given an Afro-Caribbean homeland to be more balanced with Liberia
-Colonial subjects have been properly adjusted to use the Dependency subject type where applicable
-Reining in Kurdish emirs annexes entire countries rather than individual states
-Russian Turkestan now has proper borders on creation
-William Lamb is no longer aged 1836
-Navarre is no longer considered coastal
-Fixed British colonial subjects not showing as Crown Colonies
-Fixed missing buildings in Spain and Poland
-Fixed countless missing exists checks
-Fixed countless typos
-Incomplete non-English localizations have been removed

Update: Mar 29, 2023 @ 5:06pm

Victorian Flavor Mod v0.6.3 Changelog:

This update breaks saves.

-Only direct vassals can now be the target of peaceful integration
-Subjects of Confederation type get converted to Puppets or Dominions upon the conquest of their overlord
-Switzerland is now a formable
-The United States now has a placeholder Webster-Ashburton Treaty event to create more historical borders
-Generals and admirals will no longer be selected as Vice Presidents or Prime Ministers unless there are no other options
-The gamerules disclaimer should now properly appear
-Implemented a gamerule for various debug decisions, mostly intended for internal testing or squishing some minor bugs that may appear during gameplay during this stage
-The odds of an important character being a serial killer have been further quartered
-The Ripper killings have been restricted to capital states
-Saxe-Lauenburg has been put in a Personal Union under Denmark
-The Colorados now have Platinean as their primary culture
-The Tanzimat journals for taking Syria and Egypt now function without owning the entirety of the state regions, only kicking out Egypt
-Removed duplicate flag emblems
-Subjects of Customs Unions can no longer be the target of integration by their overlord
-Roman Republic events should no longer repeatedly trigger
-Vice Presidents and Prime Ministers should no longer randomly shuffle
-The NA Decentralized gamerule should no longer crash the game
-Argentinian Confederation members should no longer attempt to have colonial institutions without a colonial law
-Peru-Bolia now has a proper exists check that previously filled the error log
-The Bombay and Madras Presidencies should be annexed by the completion of the Reform the Indies journal even if they have been reduced to puppets of the EIC's overlord
-Fixed a typo in the Reform the Indies journal preventing the Bombay Presidency from being annexed
-Fixed a critical error resulting in a crash if Kedah is annexed
-Fixed a critical error resulting in a crash if no Central American nations exist to be reunified (credit to HiddeLekanne)
-Fixed numerous code errors filling the error log (credit to HiddeLekanne)