RimWorld
Biotech Expansion - Mammalia
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Update: 11 jun om 16:44

1.6 Update
Sorry for basically falling off the map, been pursuing my own game dev projects so most of my mods are on maintenance mode for now.

Update: 10 apr 2024 om 16:12

1.5 Unstable - Rebalanced a couple xenotypes and genes.

Update: 21 mrt 2024 om 17:45

1.5 Unstable Update - IMPORTANT
- In 1.5, following performance concerns regarding the milking and shearing genes, the functionality of these and any derived genes will be different in 1.5 from 1.4. As a result there are substantial changes in Biotech Expansion - Core that may affect current 1.5 runs.
- Milking and shearing genes are no longer dependent on Thingcomps or any jobs. Instead the functionality of each gene is now self contained but are now automatic. Haytankards will now drop milk automatically everyday and cloudpuffs will now deposit wool as soon as they grow to full, and so on and so forth.
- Thingcomps are no longer patched into pawns.
- No more jobs regarding pawn milking/shearing.
- Naturally this also means these genes are more easily compatible, but some people may miss milking pawns by hand.

Update: 21 mrt 2024 om 14:48

1.5 Unstable Update
- Haytankards and cloudpuffs now have their head genes
- Snout genes still exist in case some people still want them

Update: 21 mrt 2024 om 1:18

1.5 Unstable Update - SNOUTS 2.0
- Most xenotypes now have their nose gene replaced with a head gene in 1.5. No more floating noses! (EXCEPT FOR haytankards and cloudpuffs, still working on those)
- All relevant xenotypes now use a variant of BTE's Beardless Furskin, which means no furry head shape and no forced beards.

Update: 19 mrt 2024 om 1:52

1.5 Unstable Update - Fixed broken death blast genes.

Update: 13 mrt 2024 om 21:39

[Auto-generated text]: Update on 3/13/2024 9:39:10 PM.

Update: 3 jan 2024 om 23:33

Minor Update:
- Combat extended did their own patch for gene related weapons and powers. The patches on my side were removed.

Sorry for basically falling off the face of the earth. Due to recent life circumstances like my job and my own game development/art projects, game modding has fallen on the wayside for the time being. I'll update the mods if Rimworld decides to get another expansion, but beyond that who knows.

Update: 29 nov 2022 om 20:55

[Auto-generated text]: Update on 11/29/2022 9:55:35 PM.

Update: 26 nov 2022 om 15:52

[Auto-generated text]: Update on 11/26/2022 4:52:40 PM.