RimWorld

RimWorld

Biotech Expansion - Mammalia
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Opdatering: 24. nov. 2022 kl. 16:42

[Auto-generated text]: Update on 11/24/2022 5:42:19 PM.

Opdatering: 22. nov. 2022 kl. 9:23

Minor Update
- Skulking Mammal tribe now uses carnivore tribal defs from Core to prevent wolf people from getting food poisoning from eating pemmican.
- If you get xml errors from this make sure Core got updated too

Opdatering: 20. nov. 2022 kl. 15:12

[Auto-generated text]: Update on 11/20/2022 4:12:29 PM.

Opdatering: 20. nov. 2022 kl. 15:11

[Auto-generated text]: Update on 11/20/2022 4:10:15 PM.

Opdatering: 20. nov. 2022 kl. 13:51

[Auto-generated text]: Update on 11/20/2022 2:51:26 PM.

Opdatering: 10. nov. 2022 kl. 5:24

Hotfix
-Fix for DefOf warning

Opdatering: 9. nov. 2022 kl. 12:27

UPDATE 1.4
-Wiretails now have slow wound healing and extra pain.
-A few other minor fixes.
-Adds a new xenotype, the BLASTHEART! The Blastheart is a sad, pitiable xenohuman, born to be chemfuel generators, with several debilitating genes that make their metabolisms highly efficient, but more or less make their lives constant suffering. They don't last long in combat, and they explode on death like a regular boomalope! Other than being kamikaze units (maybe a cloning mod could help out with this?), they also possess the ability to exhaust chemfuel smoke clouds to protect themselves from enemy fire!
-Also adds 2 archite genes. They are not associated with any xenotype and are not intended for serious play. You'll know them when you see them.
HOTFIX
- Antigrain warhead growth time increased to 90 days

Opdatering: 9. nov. 2022 kl. 11:46

UPDATE 1.4
-Wiretails now have slow wound healing and extra pain.
-A few other minor fixes.
-Adds a new xenotype, the BLASTHEART! The Blastheart is a sad, pitiable xenohuman, born to be chemfuel generators, with several debilitating genes that make their metabolisms highly efficient, but more or less make their lives constant suffering. They don't last long in combat, and they explode on death like a regular boomalope! Other than being kamikaze units (maybe a cloning mod could help out with this?), they also possess the ability to exhaust chemfuel smoke clouds to protect themselves from enemy fire!
-Also adds 2 archite genes. They are not associated with any xenotype and are not intended for serious play. You'll know them when you see them.

Opdatering: 3. nov. 2022 kl. 17:00

MAJOR REFACTORING UPDATE
Mammalia is now dependent on Biotech Expansion - Core


https://steamcommunity.com/sharedfiles/filedetails/?id=2884018485

Please install this mod to continue using Mammalia

Opdatering: 1. nov. 2022 kl. 21:17

[Auto-generated text]: Update on 11/1/2022 9:16:50 PM.