Europa Universalis IV

Europa Universalis IV

Move Trading Post
Mostrando 1-6 de 6 aportaciones
Actualización: 15 MAY 2023 a las 5:36

1.0.5
- Added trigger on diplomatic action to move subject's trading post using variable arithmetic trigger. Now diplomatic action is only possible if there's adequate administrative power
- Reworked the way moving event to list the trade node and province. Mostly clean up the code and use better way of doing things.
- Changed the triggers on hidden event for AI moving trading post. Should be slightly more efficient
- Reworked prioritization AI moving trading post for Regional Trade Hub, when possible it'll go for Regional Trade Hub, Estuary + COT, COT, and Estuary on that order

Actualización: 6 MAY 2023 a las 6:50

1.0.4
- Added support for other languages, but with English text
- Fixed diplomatic action appearing always executable in macro manager

Actualización: 11 NOV 2022 a las 12:27

1.0.3
- Changed the method to get the trade nodes and provinces listed. While there's no effect in gameplay this eliminates numerous entries in error.log
- Deleted reference to Regional Trade Hub for AI Trading Post reassignment, eliminating some entries in error.log
- Fixed error where setting the cost led to the Move Trading Post decision not displayed

Actualización: 23 OCT 2022 a las 16:54

1.0.2
- Fixed AI Trading Post reassignment event. They'll do it properly now.

Actualización: 19 OCT 2022 a las 17:22

1.0.1
- Changed how the background initial event is set up. 'Move Trading Post' decision is now available from the very start of the game instead of after 1 day of the game and supposedly immune to the initial event failed to fire issue
- Fixed some localization

Actualización: 17 OCT 2022 a las 23:57