Rivals of Aether

Rivals of Aether

Zephyr
目前顯示第 11-20 項,共 37 項
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更新:2023 年 2 月 17 日 @ 下午 5:53

v0.24 More Nerfs

NSpecial[Air](Was a lil too effective)
Drift Multiplier: 1.3 -> 1.1
Hitstun Multiplier: 0.8 -> 0.75
Nerf: 5 extra frames of endlag when used in the air

UStrong[Flames]
Nerf: Reduced damage of all flames by 1

更新:2023 年 2 月 3 日 @ 上午 7:20

v0.23

NSpecial[Air](NSpecial into DSpecial was WAY TOO STRONG)
Drift Multiplier: 1 -> 1.3

FSpecial
QOL: Moves a little further forward when in burnout

DSpecial[Grab](Was tired of SDing also making the grab a lil less consistent as its a strong ass move)
Hitbox Size: 24 -> 18
QOL: If you hold towards the explosion you can reduce the pushback from this move

更新:2023 年 1 月 21 日 @ 下午 7:37

v0.22 Thoughts and Revisiting

FTilt (This sounded fun)
Hitpause: 6 -> 8
Hitpause Scaling: 0.4 -> 0.8
Buff: Can be cancelled into UStrong

UAir (Looks a lil nicer)
Animation: Changed a lil

Bair[Sweetspot] (Wanted a more satisfying hit placement)
Size: Arm length -> Fist
Active Time: 1 -> 2
Base Knockback: 6.5 -> 7
Damage: 10 -> 11

Dair[Sweetspot] (Same as above!)
Size: Leg length -> Spark underneath
Active Time: 1 -> 2

FStrong (Reduced the rate you zoom)
Movement: 0.9 -> 0.75

FSpecial[Multihit] (No more getting hit by invisible hitbox)
VFX: Added

FSpecial[Alt] (Looked/felt better)
Hitbox: Moved forward 4 pixels

更新:2023 年 1 月 2 日 @ 上午 8:26

v0.21 New years patch!

NSpecial[Flurry hits] (More consistent or something)
QOL: Added forced position vacuum back

FSpecial[Ground] (Closes out stocks slightly later then intended so giving it a lil more power)
Base Knockback: 5 -> 7

FSpecial[Air] (Closed out stocks too early, Shifting power into the riskier option DSpecial)
Base Knockback: 7 -> 5
Knockback Scaling: 1.1 -> 0.85

USpecial[Flight] (Still wasn't as I wanted now a bit closer to how I intended it to be!)
QOL: Better control during flight

DSpecial[Grab] (A lil more boom for the blast and shifting power into this move)
Base Knockback: 5 -> 6
Knockback Scaling: 0.7 -> 0.75

更新:2022 年 12 月 30 日 @ 下午 10:16

v0.20

Another attempt to fix UAir -_-

更新:2022 年 12 月 30 日 @ 上午 8:36

v0.19 part 2

Some fixes

更新:2022 年 12 月 29 日 @ 上午 9:16

v0.19

NSpecial(Yeah yeah I know another rework to this moves vacuum)
QOL: Added Vacuum hitbox rather then a teleport on hit, looks a lil less jank

更新:2022 年 12 月 29 日 @ 上午 9:16

v0.18

更新:2022 年 12 月 29 日 @ 上午 9:15

v0.18

DTaunt Fix

更新:2022 年 12 月 27 日 @ 下午 3:46

v0.17

NSpecial[Linkers]
QOL: Locks opponent in centre

DSpecial[Grab]
QOL: Locks opponent in centre