Project Zomboid

Project Zomboid

Weapon Sound Expansions
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Opdatering: 10. okt. 2022 kl. 12:38

- Updated the translations for CH and CN
- When the muzzle brake and compensator are attached to the weaponFixed the default sound issue

Opdatering: 10. okt. 2022 kl. 11:38

- Refresh the weapon script after the game is finished loading.
- By default, guns with a silencer will have the silencer value applied in the sandbox settings.
- You can customize the recognition range of zombies in the sandbox.

Currently, the same value applies to all guns.
Soon, we will call up the default value of the weapon and set it to + or -
- Use the Change Sandbox Options mod if you want to change the sandbox option in the middle of an existing save. (Save settings and reload the game)

Opdatering: 9. okt. 2022 kl. 9:20

-Workshop ID has changed
-The storage mode/server mode list needs to be updated with the new ID.
-optimized the code. / Thanks For Minidoracat

Opdatering: 9. okt. 2022 kl. 9:15

Opdatering: 8. okt. 2022 kl. 20:36

Opdatering: 8. okt. 2022 kl. 20:33

Opdatering: 8. okt. 2022 kl. 19:09

M4 / M4A1 fixed the problem below.
Sound too loud and ending not smoothly

Opdatering: 8. okt. 2022 kl. 15:57

Fixed the sound change when equipped with a bayonet on a gun.

Opdatering: 8. okt. 2022 kl. 9:04

I set the decibels of the sound to be as similar as possible.
Volume 150% > 70% Down

Opdatering: 8. okt. 2022 kl. 6:58

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