Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

Colosseum
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Opdatering: 6. aug. 2014 kl. 16:49

Opdatering: 6. aug. 2014 kl. 7:50

Opdatering: 6. aug. 2014 kl. 3:28

Opdatering: 6. aug. 2014 kl. 2:25

UPDATE:

PHEW! Lots of work done over the last 2 days.I don't even know where to start, so I'll just not the big changes.

- Dynamic King of the hill mode; The capture point changes based on what props load into the map.
- Capture the Flag mode! :D
- Another major prop/set piece.
- Bug fixes everywhere!
- More admin controls/commands.
- Better audio on some objects that didn't have distance fading audio.

And ...other stuff I can't think of :P

Opdatering: 6. aug. 2014 kl. 0:58

Opdatering: 5. aug. 2014 kl. 21:48

Opdatering: 5. aug. 2014 kl. 21:13

Opdatering: 4. aug. 2014 kl. 22:37

Opdatering: 4. aug. 2014 kl. 6:25

Opdatering: 2. aug. 2014 kl. 16:36