Total War: WARHAMMER III

Total War: WARHAMMER III

Factional Favoured Regiments
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Update: Nov 25, 2022 @ 1:01pm

Fixed some text (thanks Pegasi!)

Update: Nov 25, 2022 @ 2:48am

Update: Nov 24, 2022 @ 11:29am

With this update, all playable Lords now have a Favoured Regiment! Future updates will focus on small tweaks and updating for new DLC.

New Favoured Regiments
The new Regiment of Renown FLC focused on large, powerful units, so many were granted buffs rather than increased unit cap.
- Miao Ying: The Righteous Lances of Wei-Jin (Longma Riders)
The Lances serve her parents, not Miao, but she is the their preferred daughter.
- Boris Bokha: The Frozen Heart of Winter (Elemental Bear)
An avatar of his deity, Ursun.
- Greasus Goldtooth: The Snowhorn of Mourn (Stonehorn)
The Snowhorn lives in Greasus's territory
- Skrag the Slaughterer: The Sky-Striders (Crushers)
The Striders operate in Skrag's territory. Linked to The Maw by the history of the Sky-Titans.
Regiment Changes
- Bela'kor now favours the four Greater Daemon Regiments, instead of the cannon.
Modded Factions
- Egrimm von Horstmann (Mixu's): The Severed Claw (Aspiring Champions)
Mortals suitable for following a powerful cult leader.

Update: Oct 18, 2022 @ 5:23pm

Update: Oct 16, 2022 @ 11:00pm

Features
Some Favoured Regiments are loreful, but... not very good. Though some players will find good use for these Regiments, especially early game, others may find them a bit of a trap. So rather than compensate by giving out even more of these Regiments, I'd like to give the usual +1 cap, but also grant a buff to make them feel more worth using.

- Isabella now gains +1 unit cap for The Direpack (Direwolves) instead of +2, but also grants Regeneration.
- Wulfrik the Wanderer now grants +1 unit cap for Icehorn Marauders (Marauders) instead of +2, but also upgrades their Rage ability to offer Ward Resist instead of Physical Resist, and add +5 Melee Defense at full charge

Modded Factions
- Added the last of Mixu's Lords' Favoured Regiments

Balance and Fixes
- Since Kostaltyn already gave his army Frenzy, that was a silly thing to give his Tzar Guard. He now grants them +1 uses for their abilities: "Dazh's Song" and "By Our Blood." This effectively doubles how long the Regiment remains Unbreakable.
- Tiktaq'to now grants the basic Drop Rocks ability to his Colossodon Riders (Ripperdactyls), similar to how he grants advanced Drop Rocks abilities to Terradon Riders.
- Added Splash Attack Power to the vassal-scaling buff of Kholek's Summoners of Rage (Dragon Ogres), imitating their master. Increased Armour scaling from +6% to +8% per vassal, since they only start with 60 Armour.
- Fixed Skarsnik's Da Warlord's Boyz (Night Goblins) to gain Cowardly Guardian instead of normal Guardian, as intended.
- The Gob-Lobber is now considered a Norgrimling for purposes of the Eight Peaks buff.

Update: Oct 3, 2022 @ 1:09pm

Features
- Added support for most of the remaining Mixu's Legendary Lords factions. Only two or three still need a Favoured Regiment ability.
- The Swords of Chaos "Apocalyptic Charge (Empowered)" adds a little more Unit Mass and Charge Speed now, to make it feel more worth the loss of a second RoR regiment.

Local Regiments
A few Local Regiment abilities felt irresistible in terms of lore.

- Greenskin factions that build the landmark in Pigbarter will grant their boar-rider Regiment of Renown the Ability "Rowdy," as they will enjoy the pig-jousting competitions that take place there.
- Greenskin factions that build the "Grom Prix" chariot racing Landmark in Nuln gain +1 unit cap to their Wolf Chariot Regiment of Renown.
- [User-suggested] Skaven factions that build the landmark in Skavenblight will grant their Council Guard Regiment the "Scurry Forward!" ability. This is the exact opposite of "Scurry Away!" granting a small move speed buff when morale is high. The Council Guard are some of the only Skaven that have the mental illness of running towards combat...

Bug Fixes
- Malekith now favours The Bolt Fiends, as intended
- Archaon's upgraded Swords of Chaos active Ability now activates properly

Update: Sep 27, 2022 @ 12:02am

Update: Sep 26, 2022 @ 11:01pm