Total War: WARHAMMER III

Total War: WARHAMMER III

Expanded Lord Skills
Showing 51-60 of 144 entries
< 1 ... 4  5  6  7  8 ... 15 >
Update: May 4, 2024 @ 10:19pm

Added Agent Cap for Empire engineer units

TODO:
Add unit cap for Dragon Slayer (Dwarf)

Update: May 4, 2024 @ 12:35pm

Fixed an issue where a skill for Elspeth was missing a description

Update: May 3, 2024 @ 1:00pm

Switched growth effect to match new Vanilla standards

Added combat skills for Empire Master Engineer lords (first pass on balance, visuals are placeholders)
Added skills to Epidemius (Nurgle)

---- TODO ----
Add combat skills for Malakai
Find better visuals for Empire Master Engineer Skills

Update: Apr 30, 2024 @ 9:51pm

Adjusted columns from 500 -> 30 to account for display changes with the latest patch (will create more incompatibilities with other skill mods in future, but the patch has put us in a bind here)

---- TO DO ----
Malakai Combat Skill Line
Master Engineer Combat Skill Line

Update: Apr 30, 2024 @ 9:46pm

Column change test (the devs seem to have done something naughty here)

Update: Apr 30, 2024 @ 3:37pm

Updated for new DLC

---- Currently missing the following content ----
Malakai Combat Skill Line
Elspeth Skills
Tamurkhan Skills
Master Engineer Combat Skill Line

Update: Apr 27, 2024 @ 7:02pm

Fixed an issue where the empire's upkeep was being increased instead of decreased

Update: Apr 24, 2024 @ 8:56am

Fixed an issue where Nakai's Kroxigors were missing skills

Update: Apr 23, 2024 @ 9:11pm

Fixed an issue where High Elf skill "Efficient Planning" was not behaving as expected

Update: Apr 19, 2024 @ 3:52pm

Resolved an issue with a bad effect scope setting causing problems in multiplayer games