Tabletop Simulator

Tabletop Simulator

Phantom Epoch
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Update: Jan 9, 2023 @ 5:33pm

Features:
- Added tablets with YT videos loaded for TTS Overview and for a Tutorial Walkthrough teaching how to play
- Added temporary player aids for Adversary Primary Targeting and Adversary Movement
- Updated the rulebook to the latest version, which features:
--- New flow charts for adversaries
--- Updated component images
--- Page numbers next to section references (!)
--- Various edits for clarity

Update: Dec 27, 2022 @ 9:51am

Fixes:
- Character sheets now save and load correctly
- Fame on campaign sheet now saves and loads correctly

Update: Dec 5, 2022 @ 8:02pm

Features:
- Added Kickstarter and Feedback buttons with links to each

Fixes:
- Fixed a human archer standee with wrong stats
- Fixed a typo on a piece of T2 Thespara Equipment

Update: Nov 13, 2022 @ 8:09pm

Features:
- New UI button design
- Scripted Event deck prep at start of mission
- Scripted Event draw at start of rounds and reshuffle when appropriate
- New Event cards
- Scripted Phantom Epoch Upgrade Board (now check the checkboxes to upgrade rooms)
- Scripted Mission Completion & Rewards: green text is automated, blue text indicates it needs to be manually done
- Scripted Attachment Reward draws
- Buttons for Start and End shopping that draw the available equipment automatically and return it to stock
- New scripts and buttons for workshop items (secret)
- Scripted Expedition draws: story drawn automatically on mission completion, planetary drawn when Start Expedition pressed. (Note that they still need to be manually shuffled or discarded after completing expedition)


Component Text Updates:
- Sore Muscles event text fixed
- Extras text fixed

Update: Sep 19, 2022 @ 4:02pm

Component Text Updates:
- Rulebook (items no longer tradeable)
- Laboratory (items no longer tradeable)
- Warrior: Lure (clarity)
- Orbos Expedition #8 back (typo)
- Orbos-2 (typo)
- Items (formatting)

Fix:
- Previous upload had the workshop unlocked from the start; this fixes that

Update: Sep 17, 2022 @ 7:10pm

Features:
- Vanished technology is automatically deducted from Campaign Sheet when it gets spent
- Checkboxes with a Vanished technology cost can't be checked if there isn't enough Vanished technology on the Campaign Sheet

Update: Sep 16, 2022 @ 10:08am

Feature:
- Add black outline to adversary attribute text to make it more visible on light backgrounds

Update: Sep 15, 2022 @ 9:41pm

Features:
- Initiative Tracker now separately (and accurately) tracks multiple adversaries of the same color, in cases where more than 4 adversaries of the same type are present
- Frozen condition is now taken into account when calculating initiative at the start of a round

Update: Sep 9, 2022 @ 11:01pm

Bug Fixes:
- During a round and after calculating initiative, other players' selected cards were only visible to the host; they should be visible to all players.
- The Decision die was being cleared by the "Clear Dice" button, causing the result to be lost during a round.

Update: Sep 9, 2022 @ 8:56pm

Bug Fix:
- Certain Gryllo Wild Beast adversaries were not appearing in initiative order