RimWorld

RimWorld

Mantodeans Continued
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Update: Jun 5, 2024 @ 12:41am

Update on 6/5/2024 12:41:16 AM.

Mod Version: 1.5.0.0009

-Updated Ripper Texture, thanks to Cephalopod who made the new texture and DevilKitten who uprezzed the old one!
-Corrected desiccated textures across the board. (They were spelled wrong I realized. lol)

Update: May 27, 2024 @ 11:13am

Update on 5/27/2024 11:13:25 AM.

Mod Version: 1.5.0.0008

-Re-added the Chemfuel from Chemjelly recipes but they're staying on the Biofuel refinery.
-Exudate now an alternative material to make chemfuel on the Biofuel Refinery.

Update: May 27, 2024 @ 12:55am

Update on 5/27/2024 12:54:49 AM.

Mod Version: 1.5.0.0007

-Added Mashed's Ashlands Compatibility. Parasol Wood can now be used in place of wood for making chemjelly and exudate. Silt Strider Chitin can now be used as an Mantodean Organic.
-Adjusted Biomes! Caverns Compatibiltiy. Mushroom Wood can now be used in place of wood in making chemjelly and exudate.
-Chemjelly to chemfuel recipe removed. Chemjelly is now usable to make chemfuel at the Base Game Bio-Refinery.
-Mantodean Acid Spit damage reduced from 30 down to 10.

Update: May 23, 2024 @ 1:23pm

Update on 5/23/2024 1:23:26 PM.

Mod Version: 1.5.0.0006

-Twisted Jelly Nutrition changed to 0.9 down from 2.0. This puts it in line with all other jellies.
-Mantodean Eggs category moved to be under Fertilized Eggs category. This will remove them from most traders inventories.
-Mantodean Sentient Eggs are now only sell-able.
-Mantodean Quickened Eggs are no longer able to be bought or sold.
-All mantodean eggs have had their prices go up considerably. This effects wealth.
-Trader Defs updated. Now carry more things are more reasonable levels.
-Mantodean Silk can now be sold and bought as was intended.
-Guardians and Scarabs have a new texture to separate them from megaspiders and megascarab, thanks to combined efforts of Cephalopod and DevilKitten! Thank you!
-Scourge Nerfed. Less dodge chance, slightly reduced melee speed, slightly reduced armor. Meant to be swarm tactic troops expected to die easily and be only a threat in larger swarms. The previous in testing was too easily overtaking heavy armor even with a small cadre of Scourge at ones disposal.
-Rippers have been slightly adjusted in their combat value.
-Guardians have had their combat value adjusted.
-Hulks increased movement speed. Slight reduction in damage. (probably won't notice) Significant reduction in Health Base. Hulks have long been standing toe to toe with Thrumbo's in terms of health base. This makes them extremely overpowered compared to where I want them. Their BaseBodySize however has not changed and they will retain their carry weight.
-Marauders nerfed slightly in damage in melee. Speed slightly reduced. Meant to be capable in both range and melee combat looking at the numbers they easily match up with much heavier weight animals. A reduction was needed. Shooting was untouched however and they are still OP. Further nerfs will likely occur during security update. Marauders are meant to be very dangerous but I don't want them to be the only thing you ever need.
-Slightly buffed Scarab carry weight. Shouldn't see that unless you have stack size adjusting mods though.
-Bluephids have had their Blue Jelly output slightly lowered from 15-10 every three days.
-The Hiveminds have heard the call and the process by which veggie jelly is made has been altered. It now sports enough enzymes and proteins needed to successfully harder into a, albeit weak, structure.
-Recipe added to the Jelly Pool to convert 2 wood logs into 1 chemjelly.
-Change to Quickened eggs to make sure they spawn as adults and gain skills randomly.
-Chemphid, Bluephid and mediphid no longer require chemjelly or blue jelly. Induction cost was found to be limiting herd productions.

Update: May 19, 2024 @ 5:44pm

Update on 5/19/2024 5:44:15 PM.

-Compatibility for Biomes! Caverns added. All chitin can now be used as a mantodean organic and mushroom logs can be made into exudate.
-Medical Jelly now made on the Bio-alchemy bench as was intended.
-Added Veggie Jelly and Veggie Jelly Meals. Mantodeans cannot consume this however any vegetarian pawns can.
-Both Jelly Meals now count as Lavish meals.
-Corpse Jelly has been updated to use 2 corpses and 50 mutate to create 5 corpse jelly up from 2.
-Mutate now made only on the Jelly Pool.
-Chemfuel to chemjelly now made on the jelly pool and Bio-chemical refinery. All other chemjelly recipes only made on the Bio-chemical refinery.
-Exudate made on the crafting table. Exudate to Kibble nerfed but still made on the butcher table.
-Weapons now made on the Mantodean Crafting table. Simple weapons can still be made on the crafting spot as well.

Update: May 17, 2024 @ 2:39pm

Update on 5/17/2024 2:39:06 PM.

-Description on Holding Burrow was incorrect. Corrected it.

Update: May 17, 2024 @ 2:32pm

Update on 5/17/2024 2:32:11 PM.

-Added Harvester Backstory: +5 Plants, +3 Mining and +2 Crafting. Harvesters seek out Stone Chunks and Wood to make Exudate and Propolis for the Hive.
-Chem Jelly now glows for the Hive.
-Holding Burrow added (requires Anomaly). Stands in for the Holding Spot. Additional Anomaly buildings planned.
-Black Jelly now has the correct build color.

Update: May 14, 2024 @ 12:09am

Update on 5/14/2024 12:09:33 AM.

-Compatibility for Alpha Animals allowing Hive wall (and other buildings) to be constructed from all four chitin materials found in Alpha Animals. NOTE: Alpha Animals Chitin is very strong and not balanced for mantodean wall strengths.
-Compatibility for Alpha Animals allowing Black Insect Jelly to be turned into Black Mantodean Jelly.
-Slight Adjustment to Mantodean Jelly Drawsize and nutrition value. Should be what its meant to be now.
-New Texture for Exudate stacks. (They now have their own propolis crate!
-Adjustment to the Chitinous Shell Mutagen.
-Increased the Hive School Desk and linked the Hive School Desk and Chitinboard together. (Note: we're still working on the desk and blackboards not working as intended.)
-Corrected spelling error for both Hive Shelves.
-Mediphid eggs should now produce Mediphids instead of Mutaphids.
-Fix for Mantodean meditation focus Natural not being applied to mantodeans.

Update: May 11, 2024 @ 2:43am

Update on 5/11/2024 2:42:49 AM.

-Increased Fertilized Eggs (Scarab, Mantodean, Broodmother what have you...) spoil time to 25 days. If you haven't hatched by then you probably ain't gonna. Undifferentiated Eggs have no spoil time.
-Added in missing Descriptions for Hive Desk, Chitinboard, Crib and both Shelves.
-Made Mantodean Jelly the default building material for mantodean buildings.
-Adjusted the Animal Warren, Column, Hive Fence, Hive Gate and Hive Plant Pot to require Simple Organic Structures research.
-Adjusted Hive Research Bench to only require Jelly Production research. This is in cases where a player may want to start with zero research complete as a mantodean using only mantodean research.
-Updated Mantodean Jelly, Royal Jelly and Mutate recipes due to some errors. Updated the 1.4 file for these as well.

Update: May 10, 2024 @ 9:44am

Update on 5/10/2024 9:44:30 AM.

1.5 Update is here!

Below you will find the changes. PLEASE NOTE: Due to the vast amount of file changes and additional buildings Mantodeans 1.5 will require a new colony save to run.
The entire list of files was edited and adjusted during this process and it is effectively an overhaul of all systems. Even the code base was changed during this process.

Furniture Update:
The Furniture update that comes along with 1.5 is technically incomplete and will be completed a bit further on as I finish up the last couple textures and functionality I wanted to do. However, the majority of the update is here including a multitude of new buildings and some updates to old ones.

Buildings:
-Mantodean Jelly Pool has had its texture updated and now requires 1 of any of the mantodean materials to make. It can now be made from any of the mantodean organics.
-Mantodean Chemical Refinery has had its texture updated and now has an east and north facing texture. The Refinery can now be made out of any of the mantodean organics.
-Mantodean Research Bench has had its texture updated and can be made out of any of the mantodean organics.
-Mantodean Bioalchemy Bench has had its texture updated and can be made out of any of the mantodean organics.
-Mantodean Butcher Table has had its texture updated and can now be made of any of the mantodean organics.
-Mantodean Stonecutting Bench has had its texture updated and can now be made of any of the mantodean organics.
-Mantodean Art Table has had its texture updated and can now be made out of any of the mantodean organics.
-Mantodean Crafting Table has had its texture updated and can now be made out of any of the mantodean organics.
-Mantodean Tailoring Bench (Spinner Bench) has been added. It is a 1x1 and can be built out of any mantodean organic.
-Mantodean Cooking Stove has been added. It can be built out of any of the mantodean organics.
-Mantodean Hive Seat has been re-textured and can now be made of any mantodean organic.
-Mantodean Table 1x1, 2x2, 1x2, 1x4, 2x4 and 3x3 have either been added or had their texture updated. Can now be built out of any mantodean organic.
-Mantodean Mating Crevice added. a 2x2 bed that will operate as the double version of the Ground Nest. Both can be built from any mantodean organic.
-Mating nest unchanged but will be updated in a later update. (It was harder to get working how I wanted than I expected then 1.5 came out.)
-Mantodean Cocoon Bed and Double Bed added. Both can be built with mantodean organics.
-Mantodean Medical Cocoon Bed added. Can be built with any mantodean organics.
-Mantodean Crib* added. Can be built with any mantodean organics.
-Mantodean Plant Pot added. Can be built with any mantodean organics.
-Thanks to DevilKitten Mantodean School Desk*, Blackboard*, Support Columns and Animal Warrens can now be made. All use any mantodean organics to build.
-Mantodean Fence and Fence Gate have been added. Can be built from any mantodean organics.
-Several tweaks to all buildings stats and some tweaking to resources needed to construct.
-All Mantodean Buildings now fall under the Mantodean Tab unlockable after you research Jelly Production.
-All Mantodean Floors have been updated to accept any mantodean organics. Each Floor has slightly different stats as well. Smooth for instance is the cleanest, Cracked the most beautiful.

Materials:
-Mantodean Chitin is now an organic material for all mantodean buildings.
-Mantodean Jelly and Royal Jelly can no longer use themselves as materials for their own creation. (I left that loophole in long enough I think. lol)
-Mantodean Mutate can no longer use itself as a material for its own creation.
-Mantodean Silk can no longer use itself for its own creation.
-A Bulk version of the Mantodean Silk recipe has been added to the Spinner Table.
-Propolis can now be made from Bricks as well as Chunks. These are two separate recipes.
-Minor adjustments to several materials.

Items:
-Eggs now work off of a new code and no longer use a "pre" egg to make them PlayerFaction. This should make eggs that drop from orbit or you get in trades work better overall.
-Quicken Eggs now also work off of this same code.
-Quicken Mantodean Warrior and Mantodean Queen has been added. (There is a fair chance I'll modify these a touch) Both grow a mantodean of the respective backstory with already applied mutagens.
-Red Jelly and Corpse Jelly now use new code to accomplish what they did before. Currently I'm happy with the results but they may be modified later for balance if they end up a bit high.
-Mantodean Silk has a new texture.
-Mantodean Jelly Meal has been added. (Primarily meant as a long lasting travel meal with a slight joy bonus, but it also converts larger stores of mantodean Jelly into easier to use bits. Also increases cooking skill and is and early recipe.)
-Mutagen Poison Claw has been added for those who want to re-establish the poison claw attack.
-Mutagen Poison Jaw has been updated to be slightly less damaging, but still stronger than the standard bite attack.
-Renamed Royalty DLC Mutagens* to Wreathed Claw, Wreathed Chitinous Shell and Heavy Wreathed Chitinous Shell.
-Added Twisted Jelly* (Anomaly Only), has the same negative thought format as Twisted Jelly but can be used as a mantodean organic material.
-Added Sowoboe Chitin* (Sowoboe Bugs Mod Only) as a mantodean organic material.

Pawns:
-Mantodean texture updated and a later update will further adjust this.
-Mantodeans no longer get negative thoughts from Oni on the Rim consumables that otherwise would*.
-Mantodeans should no longer feel any sort of way about being naked no matter what your ideology says*.
-Mantodeans no longer care about sharing a bed out of relationships.
-Mantodeans now have custom thoughtdefs for sleeping in a barracks, changing it from a negative to a positive.
-Mantodeans now have custom thoughtdefs for being disturbed while sleeping, changing it to a positive as they find comfort in their hive being active.
-Mantodeans now have a custom thoughtdef for Toxic Fallout. They enjoy it.
-Mantodeans now have custom thoughtdef for their environment being dark. They enjoy it.
-Mantodeans now have a custom thoughtdef for taking out a Mechanoid Cluster. Destroying their ancient enemy pleases them.
-Mantodeans now have a custom thoughtdef for taking out an Insect Hive/Infestation. Destroying their rival hives pleases them.
-Several file side updates for 1.5
-Mantodean no longer have poison glands in their claws. The evolution of the mantodean people has replaced this with an Acid Spit ability. Their bite attacks still retain poison glands.
-Several new Larval(childhood) backstories added. Each one conferring 2 points into a set skill.

Misc:
-Every file has been updated to work with a new syntax making it considerably easier to adjust and modify the mod going forwards.
-Countless minor tweaks to stat bases for a lot things.
-LoadFolders added and parts specific to DLC and some mods moved into those folders for easier use.
-Emotes folder added to the mod with the emotes made specifically for my Discord.
-Mantodean Icon added for loading screens where it shows the mods your game has.
-Various other fixes and slight changes.

*May require DLC or Mod Compatibility.