Total War: WARHAMMER III

Total War: WARHAMMER III

Imperial Elite || Empire Late Game Unit Mod
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Update: Aug 29, 2022 @ 11:07am

-corrected AI recruitment (CA did changed a lot their, haven't noticed)

-units work now with the allied recruitment system

-Lansquenets have now rank depth of 5 (before 7; makes AI combat behavoir better)

Update: Aug 29, 2022 @ 5:06am

-Inquisition Troops deal now magical damage, instead of fire damage (better against demons & it works fine with
Volkmar's skills)

-Lansquenets: Cost: 850 -> 1000

-Landsquenets are now only effected by Hanngunner tech & lord battle skills
-still get boost by Karl Franz's & Huntsman General's unique skills for Greatswords (so Karl has finally some good
units in his army he actually boosts)

-Imperial Guardsmen are now only effected by Halberdier tech & lord battle skills

Update: Aug 28, 2022 @ 10:13am

-wrong building, lol

Update: Aug 28, 2022 @ 9:59am

-forgot to add the Armoury building as requirement for Guardsmen & Lansquenets

-finally found out how to add the unit category text

Update: Aug 27, 2022 @ 12:28am

Minor Balancing:

-Inqisiton Troops: Melee Cp: 1400 -> 1100

-Guardsmen: Melee Cp: 1400 -> 1050

(Melee Cp is their combat potential in melee, needed for A.I.)

-Inqisiton Troops: Upkeep Cost: 275 -> 300
Lansquenets: Upkeep Cost: 225 -> 250
Guardsmen: Upkeep Cost: 250 -> 275

Update: Aug 26, 2022 @ 12:30pm

Update: Aug 26, 2022 @ 9:06am