Garry's Mod

Garry's Mod

[TFA] Misc - Zombie Buildables Pack
Viser 61-70 af 175 forekomster
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Opdatering: 14. apr. 2023 kl. 9:58

-fixed picking up placed shield not setting player shield bodygroup to destroyed variants
-fixed missing sounds when bakuretsu is called on placed shield

Opdatering: 10. apr. 2023 kl. 20:21

nZombies only
-added glow to shovel pickup when not held by player
-fixed model string path not working on Dig Sites (hopefully)

Opdatering: 22. mar. 2023 kl. 17:43

nZombies only
-buildable Digsites now uses the actual buildable part entity instead of a shitty temp one
-added chat notifcation when someone picks up a buildable part
-hud optimizations

something probably broke, i can feel it in my bones

Opdatering: 19. mar. 2023 kl. 21:55

nZombies only
-added HUD elements for when you place down a buildable trap

the health bar should be self explanatory
if there is a ✗on the top left of the icon, that means the trap requires power
if there is a ✓on the top left of the icon, that means the trap is powered
if there is a [PVS] covering the icon, that means the trap is outside of PVS and is no longer updating on the client
re-entering PVS of the trap will update the health bar accordingly

(sorry, im stupid and dont know how to overcome pvs)

Opdatering: 17. mar. 2023 kl. 17:56

nzombies only
-buildable part hud now lines up with grenade and special grenade icons
-improved the scaling of buildable part icons at lower resolutions
-icons take up slightly less space in general

Opdatering: 17. mar. 2023 kl. 15:07

nzombies only
-changed placement of buildable hud to better match bo1, it now adds a new row every 8 parts

Opdatering: 16. mar. 2023 kl. 20:42

nzombies only
-added missing buildable part icons

Opdatering: 16. mar. 2023 kl. 13:45

-headchopper now does damage depending on if its head level, chest level, or foot level
(in nzombies foot chops guarantee crawlers)

nzombies only
-added basic hud support when picking up buildable pieces

Opdatering: 9. mar. 2023 kl. 18:56

nzombies only
-fixed shootables not resetting properly on game end
-added more info to the shootable draw hint in creative mode

"Shootable - Damage Require Type - Reward Type - Door Flag (if applicable)"

Opdatering: 9. mar. 2023 kl. 15:58

nzombies only
-changed Shovel to bonemerge to Pelvis instead of RHip bone
-fixed fucky collision on activated shootables