Garry's Mod

Garry's Mod

[TFA] Misc - Zombie Buildables Pack
Viser 51-60 af 175 forekomster
< 1 ... 4  5  6  7  8 ... 18 >
Opdatering: 17. juli 2023 kl. 22:14

nZombies only
-shootables entity now has collision (except with players) so more entities like the waffe shot can activate it
-simplified rocketshield alt ammo to be 3 instead of 100 (minus 33 per charge)

Opdatering: 24. juni 2023 kl. 11:52

-added MOTD plane part props for use in nZombies

Opdatering: 17. juni 2023 kl. 10:01

nZombies only
-fixed soulbox/shootable pap reward erroring when holding a special weapon (oops)

Opdatering: 15. juni 2023 kl. 13:56

nZombies only
-added +dropshield bind to quickly plant your shield infront of you
-shield plant sound now uses zombies version instead of the multiplayer one

Opdatering: 11. maj 2023 kl. 18:16

nZombies only
-added better support for custom use function with buildables
-improved how PAP is given with Soulbox and Shootables
(fixes camos not appearing in singleplayer, have not tested multiplayer yet)

Opdatering: 2. maj 2023 kl. 8:29

nZombies only
-added limited power range to soul boxes (ala Tag Der Toten)

Opdatering: 19. apr. 2023 kl. 14:17

-fixed shield bonemerge in thirdperson
nZombies only
-once again, potentially fixed the nzombies tool entities having fucky physics

Opdatering: 18. apr. 2023 kl. 11:22

-optimization to placed shield hintstring
-even more tweaks to the Turret entity

Opdatering: 17. apr. 2023 kl. 18:56

nZombies only
-optimizations to a few tools
-you can now left click a soulbox to update its info instead of having to replace it
-buildable tables now display build part count in creative mode
-dig site tool now uses Reload to change selected buildable part (if using buildable)
-dig site now displays buildable name and selected part name in creative mode (if using buildable)
-we cant let laby know

Opdatering: 16. apr. 2023 kl. 14:49

-placed buildables now display their health in sandbox
-turret no longer tracks targets through walls after locking on to them