TerraTech

TerraTech

Active Defenses
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Update: Oct 24, 2023 @ 3:41pm

++ There is now some WIKI and tweaked hints for parts in the mod.
+ Buffed damage of BF Aegis Laser by 1.5x. Should now be volume-damage-wise the same as the GSO Coiltan.

-- The mod *might* be broken, I touched some things a long time ago and now they have made it in with no Quality Assurance


Immeasurable backend API upgrades & updates:
++ CRITICAL Fixes for 1.5.2
+ Bootup crash handler. This helps debug startup crashes but not for all possible cases!
+ There are now hints and enhanced popups in-game for the various new modules this mod adds
+ New automated in-game WIKI. It auto-compiles data only when needed so it doesn't drain performance.

Update: Jul 19, 2023 @ 12:37am

API Updates

Update: Jul 5, 2023 @ 6:26pm

Fixed some crash issues caused when the WorldTreadmill happens while the Active Defenses are actively shooting down targets

Update: Jun 21, 2023 @ 12:56am

Removed a major source of frame studdering - large unchecked memory leaks

Update: Jun 20, 2023 @ 10:06pm

Updates to Util

Update: May 20, 2023 @ 11:27am

Much-needed update fixes for Circuits Update

Update: Mar 23, 2023 @ 8:01pm

API Updates and Changes

Update: Mar 8, 2023 @ 11:19am

Background Inter-Mod API Change

Update: Feb 27, 2023 @ 9:58pm

Fixed crash caused by base game audio changes

Update: Sep 21, 2022 @ 5:41pm

Insurance push