TerraTech
Active Defenses
Se afișează 1-10 din 62 intrări
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Actualizare: 5 oct. @ 20:58

Minor performance improvements

Backend:
Fixed duplicate calls to LegModExt
Fixed colored text sometimes appearing white

Actualizare: 13 aug. @ 18:19

Backend:
Fixed major issue that caused anchors to not anchor on monuments or Set Pieces

Actualizare: 2 iul. @ 13:45

Backend:
Fixed crash caused by the language not being (non-US) English when setting the language option or just by opening the settings menu.
Fixed crash caused if NativeOptions and ConfigHelper are not present
Fixed Localisation not initializing at all in rare circumstances

Actualizare: 18 iun. @ 17:58

Backend: Fixed random crash caused by custom audio updates

Actualizare: 6 iun. @ 20:18

Fixed bad garbage pollution caused by projectile tracking every game frame update, which caused horrible lag spikes
Fixed issue where defenses were completely blind to projectiles that were fired from outside their tracking range
Fixed issue where the flares weren't working at all beyond a certain distance

Actualizare: 6 iun. @ 17:28

Upgraded startup crash reporter. There is now tooltips for each error and a link should pop up for exceptions.
Fixed a rare crash caused by the backend not initialising the localisation module in the right order.

Actualizare: 6 iun. @ 15:11

Fixed a rare crash caused by the backend not initialising the localisation module in the right order

Actualizare: 16 mai @ 21:37

Improved backend Localisation system to be more consistant
Un-scuffed some parts of the localisation

Actualizare: 7 mai @ 22:01

Backend bugfixing update:
Fixed errored terrain generation issue

Actualizare: 6 mai @ 13:35

Backend bugfixing update:
Fixeed crash caused by backend update