Conan Exiles

Conan Exiles

Tot ! Chat 1.3.36
Showing 71-80 of 87 entries
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Update: Sep 1, 2022 @ 8:57am

- Hotfix: Controlle were locked after opening the inventory

Update: Sep 1, 2022 @ 6:44am

- Hotfix: Chat was interfering with the inventory screen click events

Update: Sep 1, 2022 @ 5:39am

- New: Adding automated message announcement
- New: Added message of the day
- Change: When no chat is configured in sudo, Tot ! Chat will take the spot. This is to avoid confusion for first time installers.
- Change: Chat will get invisible during vanity mode, but you can still call it back with Enter
- Fix: 3.0 Update
- Fix: Muting people was not working properly
- Fix: Chat tips next and previous button were not working properly
- Fix: The chat showed up on many fullscreen panels, sometime occluding the content.
- API Deprecation:
- Tot_I_ChatSystem.ReturnError
- Tot_I_ChatSystem.ReturnNotification
- Tot_I_ChatCompanion.HasPermission
- Tot_I_ChatCompanion.GetComponentOwner
- Tot_I_ChatCompanion.LogSudoEvent
- Tot_I_ChatCompanion.CastToCompanion
- Tot_I_ChatCompanion.GetTextParser
- Tot_I_ChatCompanion.NotifyCurrentChannel
- API Addition:
- Tot_FL_ChatHooks.GetCompanionActor
- Tot_FL_ChatHooks.LogCompanionEvent
- Tot_FL_ChatHooks.GetTextParser
- Tot_FL_ChatHooks.CompanionHasPermission
- Tot_FL_ChatHooks.SendHeadlessLocalMessage
- Tot_FL_ChatHooks.Notify
- Tot_FL_ChatHooks.NotifyCurrentChannel
- Tot_S_ChatCommand.GetCompanionActor
- Tot_S_ChatCommand.LogCompanionEvent
- Tot_S_ChatCommand.GetTextParser
- Tot_S_ChatCommand.CompanionHasPermission
- Tot_S_ChatCommand.NotifyCurrentChannel
- API Internal Changes:
- Message struct Tags now support a new type of tag, free message color. By adding a color to the tags array with the following format CM#FFFFFFFF you can specify a hexadecimal color after CM# to color the text to your liking. This is a continuation from the previous one CC# that aimed at coloring the character name freely.
- TargetUID in a message struct is now handled by the companion itself. This decrease the complexity of having to provide it.
- Headless message are now a thing. Sending a message directly through the chat system with an emitter UID strictly inferior to zero, will go through, skiping all the checks. This is usefull for any system wide notifications. All the notification function calls in the various interfaces uses headless messages now. On a practical side, this does not change anything but improve simplicity for using the API, the result is the same as before.

Update: Aug 25, 2022 @ 7:41am

- Fix: The chat window was not remembering what language and distance/range was selected for each channels.

Update: Aug 24, 2022 @ 4:59am

- New: You can now create link with your thralls (providing you have the permission) and make them talk.. ! For now thralls are simple proxies, they will use your own languages.
- New: Added a setting to toggle off the display of the Link tag. It will still appear in the metadata and the chat export.
- New: Added a deactivate notification button to prevent a channel from displaying unread notifications.
- New: On global, local and clan, silence notification and deactivate notification are now saved between sessions.
- Fix: Hidding chat tips settings was not working properly
- Fix: In some situation, the link tag was not visible when should have.
- Spooky version number.

Update: Aug 23, 2022 @ 3:10am

- Should have fixed the issue with controller opening the chat on the jump button. As I don't own a fonctionnal controller myself, you'll have to let me know.
- Closing some windows...

Update: Aug 21, 2022 @ 6:10am

- Added QOL improvements.
- Added a new settings to configure message spacing
- Creating or joining a custom channel will now automaticly switch you to it, as well as creating a private channel with someone.

Update: Aug 20, 2022 @ 7:07am

- Fixed language word scrambler not working properly with emotes and formating

Update: Aug 19, 2022 @ 1:03pm

API Addition:
+ New Interface : ChatWindow
+ ChatWindow.ChatStartTyping
+ ChatWindow.ChatStopTyping
+ ChatWindow.GetCurrentChannel
+ ChatWindow.WakeupChatWindow
+ ChatWindow.GetCurrentDistance
+ ChatWindow.GetCurrentLanguage
+ ChatWindow.GetTypingField
API Fix:
+ Fixed component not having TotChat tag on client

- Improved the look of notifications and channels by displaying small icons that represent the type of channel you received notifications on.
- Fix an issue preventing private channels to have a name
- Fix an issue playing a notification sound when closing a channel
- Improve the contrast and icons of the lower part of the chat window
- Added transparency support for colors
- Added a preview on the color customization
- Added a setting to automaticly switch to a range when using the associated command
- Added chat tips when a channel is empty
- Lots of quality of life improvement

Update: Aug 18, 2022 @ 12:14pm

- Removed inline OOC parsing. This is replaced by full OOC message. Any message starting with a open parenthesis will be defined as OOC entirely. This is a regretion, as we realised that the added complexity (as in complexity of use, not code) was going to pose future problems down the line with the use of parenthesis in all sorts of messages (Like dice roll for example).
- Fixing the character ":" showing up in message that should not display it.
- OOC messages are not displayed in bubbles.
- Bubbles are now following your head nicely.
- Added the possibility to link items in the chat.
API Changes:
+ ChatSystem.AddBubbleHookToTarget
+ ChatCompanion.ApplyFormating
API Removal:
+ SpeechBubble.LinkBubble
+ SpeechBubble.UnlinkBubble
API Addition:
+ SpeechBubble.ReceivedMessage
+ SpeechBubble.ChangedTypers
+ SpeechBubble.AnchorToSocket