cyubeVR

cyubeVR

OneBlock
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Update: Aug 12, 2023 @ 2:11pm

Version 1.3.1

Just a couple of small fixes.

Fixes:
- Block items will now properly spawn on top of the regenerating block.
- If you fall into the void you should now be teleported back up.
- When deleting a OneBlock world, an extra check is now being made for an edgecase that resulted in the mod thinking you still had a OneBlock world.

Update: Apr 29, 2023 @ 4:01am

Version 1.3.0

Some small fixes and changes due to a small error and updates of the game itself.

Changes:
- Changed the way drops are spawned to work with the new way drops behave when inside a block.
- Changed how the check for an already-existing OneBlock world works. Now it just goes through all existing worlds, and if there is not one named "OneBlock", then it assumes one does not exist.

Fixes:
- Fixed first load most of the time not actually spawning a grass block, resulting in a block with missing textures.

Update: Dec 7, 2022 @ 1:08pm

Version 1.2.1

Removed update 52 version now that update 53 has been released. No gameplay changes.

Update: Aug 16, 2022 @ 10:02am

Version 1.2.0

This version only affects Update 53 and later, so if you want these new additions and changes, either use Update 53 or the beta branch (if Update 53 isn't out yet).

New:
- All block drops work properly and are spawned on top of the regenerating block.
- Drops are spawned dynamically, meaning they take existing drops on top of the regenerating block into account when spawning.

Changes:
- Removed all custom blocks except for the Loot block (meaning only native blocks are used now).
- All blocks except for the Loot block are now movable, meaning you don't have to break a block, you can just move it. The counter will only increment if the block is really moved away from the regenerating block.
- Drops from the blocks now correspond to the native drops (except for with wood logs), meaning the amount matches. This means that stone broken with something greater than a stone pickaxe now yields two stone drops.

Update: Aug 12, 2022 @ 7:51am

Version 1.1.0

New:
- Added a check for exceptions when making the OneBlock world, in case something goes wrong. This should only happen if something is wrong on your end, but let me know if you are told that something went wrong when making the OneBlock world.
- Added loot pool chances. This means that different loot pools now have different chances of being given when the player breaks a Loot block.

Changes:
- Moved where the "resource" files (such as the template world and phases files) is located. This has mostly been done so that future stuff will be easier.
- Changed some of the block chances as well.

Update: Aug 7, 2022 @ 2:12pm

Version 1.0.1

Changes:
- Made block items a little less likely to clip through the regenerating block when being spawned, however they now just make the previous block item (if not picked up) more likely to clip through the block (physics, can't really do much about it). New block items are also more likely to fly into the air if the previous one has not been picked up (again, physics).
- Added a note in the tutorial of what to do in case the regenerating block disappears.

Fixes:
- Fixed the message that shows what loot you get when breaking a Loot block not showing up when you were given only a single type of item.

Update: Aug 5, 2022 @ 12:42pm

Version 1.0.0

The first version of OneBlock. If you find any bugs, please make a discussion and tell me about it so I can fix it.