The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Heaven's Call [REP+]
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Update: Feb 7, 2023 @ 6:04pm

Updated thumbnail

Update: Feb 7, 2023 @ 6:02pm

Updated thumbnail

Update: Feb 6, 2023 @ 1:47pm

Overhauled descriptions in EID.
Fixed Luna godhead stacked aura
Fixed mod messing with GluttonyJr AI (SinsJr)
Red health loss from broken heart pact can lo longer kill you.

Update: Feb 5, 2023 @ 12:45pm

Fixed controller issues with Neptunus?
Fixed inverted name-description of EID for the Telescope
Fixed items rerolling each time that you enter the Lunar Pact room

Rerolls of lunar pacts now behave like you had Sacred Orb

New Lunar Door sprite by Harvester

Update: Feb 4, 2023 @ 6:18am

Added 2+ new boss battles.

Added a new room type, the Lunar Pact Room.

Added 8 new items, the Tainted Planetarium Items.

Added Telescope slot machine.

Added 24 new familiars.

Added 3 new trinkets.

Neptune battle is now more darker.

Terra Eden (flower) is now more colorfull.

Astral Challenge Room can now be spawned by Red Key, however...

Temporally removed the Milkshake folder.

Update: Jan 8, 2023 @ 2:30pm

The Astral Room Challenge spawn chances in the Corpse now follows the next expresion: "RealChance = 1 - sqrt(1-Chance)"

The victory chest now can only spawn if you have the Polaroid/Ngeative unlocked

The void portal now can only spawn if you have unlocked The Void

Ultra Secret Room received a visual overhaul

Default first room spawn chance is now 9% (form 7%), this gives a ~30% to find it in four floors

Update: Nov 7, 2022 @ 1:49pm

- Heaven's Call no longer makes some random fly enemy from Revelations blow up in a mama mega explosion

- Glacier and Tomb have proper Astral Challenge Doors now (sort of)

Bugs:
-Astral Challenge Room and Mirror Room (Revelations) may spawn in the same place, if you enter the room, sometimes it will take you to the Astral Challenge and sometimes to the Mirror Room, yes, it's so silly.

Update: Nov 4, 2022 @ 9:04pm

Revelations Mod no longer breaks Terra

Update: Nov 4, 2022 @ 6:40pm

Heaven's Call no longer breaks Revelations
Candle summon health increased
Astral Challenge room can now spawn in Corpse

Update: Nov 1, 2022 @ 10:14am

All bosses are now no-hittable (This is a 100% objective feature, pure skill, no luck based)
https://www.youtube.com/watch?v=4cJmwHG78-4

Bosses HP has been adjusted to take about 2 minutes to defeat with a certain build (you take around 2 minutes to defeat Satan or Isaac with the same build)

[Gas giants received no changes]

Mercury: 1600 -> 1100
Venus: 1300 -> 1000
Terra: 200 + 1300 -> 200 + 1300 (same)
Mars: 1600 -> 1400

Changes:

Mercury:
When the bird phase attack is over, at the beginning of the regeneration, all projectiles disappear.

Venus:
Minimal flamethrower angle increased to 54 from 40.
Candle summons have less health.
Candle summons are less agressive.
Candle Siren is now less laggy.
Upon entering the second phase, Venus no longer throws fireballs.
While Venus is in the second phase, she will be extinguishing (losing Hp).

Terra:
Terra won't summon more coal if there are more than 3 in the room.
Leaf speed reduced.
Flower speed reduced.
Flower now stand still while summoning meteors.
Flower meteor summon animation is now longer.
Meteors take longer to fall.
Grimace is easier to bait.
Grimace is less aggressive.
Grimace rock blast now travel in a straight line.
Grimace cannot summon mini-fly-bombs if Flower summons the harbingers. (Actually, it can still happen if you're unlucky)

Mars:
Phobos projectiles no longer have infinite range.
Phobos doesn't shoot if Mars is doing the charge attack.
Deimos doesn't shoot if the target is too close to him.
Deimos doesn't shoot if Mars is doing the laser attack.
Deimos doesn't shoot if Mars is doing the charge attack.
Mars moves slightly slower in his second phase.