RimWorld

RimWorld

Facial Animation - WRelicK's Delegation
Viser 11-20 af 25 forekomster
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Opdatering: 4. dec. 2022 kl. 15:00

Added additional textures to the nexaga folder to support use of THIGAPPE without FAWD. See the contained disclaimer in the textures folder for licensing information.

Opdatering: 21. nov. 2022 kl. 5:38

Thanks to an update to the Facial Animation framework, disabling the experimental settings is no longer required for FAWD to function properly. Thank you for your patience!

Opdatering: 20. nov. 2022 kl. 15:21

Updated mod news message to clarify the implications of changing experimental settings.

Opdatering: 18. nov. 2022 kl. 20:14

FAWD has been fixed, but make sure you turn off the experimental hair offset setting[i.imgur.com] in Facial Animations' mod settings!

  • Fixed supported races that relied on the Human FA defs. This was caused by FA removing its default human def.
  • Updated Aya race support to ensure that Ayameduki children render properly. See for yourself![i.imgur.com]

Opdatering: 15. okt. 2022 kl. 22:12

Tentatively updated for 1.4. Obviously, until HAR and FAWD-supported races get proper updates, a majority of this mod's featureset will be unavailable. But when those updates inevitably come, no more work should be required on my part.

...until said races start updating for Biotech, that is.

Opdatering: 12. sep. 2022 kl. 17:41

Split HumanFaceSizePatch.xml so it can be removed without causing errors for alien defs that rely on the parent it once introduced.

Opdatering: 22. aug. 2022 kl. 1:58

Fully implemented the Aya east/west head offset correction that was partially implemented in the last update.

Opdatering: 22. aug. 2022 kl. 1:05

  • Patches for the following races have been added:
    • Hyur
    • Miqo'te
    • Viera
    • Thrumboians

Opdatering: 12. aug. 2022 kl. 18:03

  • Added support for the following races:
    • Bun
    • Designer mates
    • Soldiermorphs

Opdatering: 10. aug. 2022 kl. 18:51

Swapped arachne and neclose Sharp lids to use dark sclera textures.