Garry's Mod

Garry's Mod

[TFA] Black Ops 3 - Wonder Weapons
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Opdatering: 24. maj kl. 16:46

-moved all TFA.AddStatus() calls outside of swep files to one shared file and tried to future proof for potential conflicts

im slowly replacing pap textures from being done in lua on the viewmodel entity to using skingroups so they work on the world model, but this will take time

Opdatering: 26. mar. kl. 20:35

-removed SWEP.SubCategory from weapons inside the 'Other' weapon tab as it was causing issues
-liberal use of 'Position Modify Place On Ground' for some particles
-NPCs that shrink a play with the JGB will now chase the player down trying to kick them
-NPCs can use the right zap gun now


Opdatering: 24. feb. kl. 11:43

nzombies only
-hopefully fixed conflict caused by new global ENTITY:Alive() function
-added cyborg blood variations for some blood effects

Opdatering: 2. feb. kl. 8:44

-hopefully fixed a bug where the ray gun splash damage will instantly kill the player if the projectile hits an entity first
(i cannot for the life of me recreate this bug)

Opdatering: 6. nov. 2024 kl. 20:06

nzombies only
-added more features to hacker tool
-added support to gersh and qed for future stuff in gamemode

Opdatering: 8. okt. 2024 kl. 15:26

nZombies
-hopefully fixed damage sources killing zombies without an inflictor erroring

Opdatering: 3. okt. 2024 kl. 9:16

-reworked any projectile weapons that had spread to use the default TFA system instead of my own botched implementation
(feature recently added)
-third person effects code is now done in SWEP:DrawWorldModel instead of a hook
(hopefully fixes particles not removing themselves in non p2p multiplayer)

Opdatering: 7. sep. 2024 kl. 10:40

nzombies changes
-scavenger projectile now uses the built in hud icons system instead of the sandbox version in this
-removed unused icons that were breaking shit in other packs

Opdatering: 18. juli 2024 kl. 11:33

-added GetTouchTrace to any touch functions on projectiles for better SetDamagePosition and impact effects

nzombies rezz
-fixed dumb oversight with DG4 and futureproofed for enemies that can be lifted by it

Opdatering: 16. juni 2024 kl. 8:25

-fixed Scavenger explosion doing way less damage than it was supposed to

nZombies
-zombies shrunk by the JGB and kicked by a different player give 10 points to the player who originally shrunk them
(kill points are still rewarded to the player that kicked the zombie)