Tabletop Simulator

Tabletop Simulator

The Crimson Scales
Showing 61-70 of 154 entries
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Update: Oct 20, 2022 @ 12:02am

-Fixed a issue causing add-on custom enemies to not show on the initiative tracker
-Resized Skull mat to avoid collision issues when unpacking
-Oak's Gift decks have been renamed and will now automatically remove from attack modifier decks when shuffling after they've been drawn; they'll also automatically be removed after a scenario is completed

Issue found, not yet fixed: Oak's Gift modifiers with a bless effect will be moved to the stack of bless cards. For now, you'll need to pull them back out of that deck manually.

Update: Oct 18, 2022 @ 9:51pm

-Fixed a recent issue causing custom enemies to not show on the initiative tracker
-Added a resource icon for Vortex and Tools
-Fixed an issue preventing CS classes from loading correctly using the campaign manager; this fix should work immediately for ports from prior versions

Update: Oct 18, 2022 @ 8:46pm

Update: Oct 14, 2022 @ 10:40pm

-Fixed spam of yellow warning text on load
-Summon tokens for events can now be spawned by right-clicking a button on the summon icon
-Updated Beetle and Bleeding Claw to place extra class content using new GHE support
-Fixed an issue that made the cursor disappear when hovering over Beetle character tokens
-Rebuilt Party Sheet and Hidden Content envelope, now using the full official CS party sheet; all check-boxes are functional and will save/reload

-Known issue: the text fields on the new party sheet do not yet save, and the notes field on the back is not yet functional

Update: Oct 13, 2022 @ 10:18pm

-Fixed missing traps in scenario RM1
-Updated Leaf and Sprig to place extra class content using new GHE support
-Fixed an issue causing errors when repacking Leaf
-Added missing enhancement support for Crescent Sun milestone reward
-Added summon tokens for events (they cannot yet be spawned from the card, hope to get that working tomorrow)

-Known issue: Spam of yellow warning text on load, this should not impact gameplay but will be corrected in a future update

Update: Oct 13, 2022 @ 8:49pm

Update: Oct 13, 2022 @ 7:51pm

Update: Oct 11, 2022 @ 7:39pm

-All CS items are now tagged to identify their slot, allowing sorting mods to better organize them
-Scenario section book for scenario 19 has been fixed to correctly keep section 20A and 20C separate
-The CS Rulebook & Scenario Guide now loads above the playing area to prevent it from being deleted after a scenario is completed

Update: Oct 11, 2022 @ 7:07pm

Update: Oct 9, 2022 @ 9:34pm

-New "Projectile Marker" token added for Target's context menu.
-Fixed an issue with scenario AA1 not automatically spawning standees for all spawned enemies.
-Fixed an issue in scenario 65 preventing Haunted Ghoul from displaying Armor on the standee.