Starbound
Katana Zero's Sword
Mostrando 1-6 de 6 aportaciones
Actualización: 11 JUL 2022 a las 7:46

v1.0.3
- disallowed flip on regular attack.
- removed angular velocity of attack
- universal reflection fixed: only parrying projectiles spawn reflected projectiles now
- added custom projectile for parried projectiles
- added sfx for when dash is ready
- improved teleport correction algorithm
- added "katana" tag to both katanas so they can benefit from FU and RPG Growth
- removed and changed some activeItem parameters

Actualización: 9 JUL 2022 a las 4:44

v1.0.1 changelog

- First added Katana Fifteen (Fifteen's Sword with Dragon Dash ability)
- Teleports player to cursor. Infinite range. Requires Line of Sight.
- Shoots a fast projectile from origin point to player location that damages all enemies in its path.
- Neither Slash nor projectile parries.
- 1.2s cooldown, consumes 40 energy, base damage of 15.
- Parameters:
- `projectileOvershootTime` is additional time for which the projectile is "alive", letting it shoot past the player's new position.
- `teleportOffset` is the distance the player is offset from collidables on teleport
- `indicatorImage` is the image that shows where the player will turn up after the teleport
- Changed cursor so that it's a crosshair
- Adjusted slash arm rotation so that the farthest point of the slash is aimed towards the cursor

known bugs
- Teleporting to a ceiling/elevated floor while crouched will clip you through the collision.
- You can't teleport to some places from certain angles even though it would make perfect sense to be able to go there
- (Rare Bug) Hurtbox/Parrybox persists sometimes when using the ability, fixable by attacking

limitations
- Cannot change indicator color (yet)

Actualización: 6 JUL 2022 a las 10:56

Actualización: 6 JUL 2022 a las 10:22

Actualización: 6 JUL 2022 a las 10:20

Actualización: 6 JUL 2022 a las 10:19