Total War: WARHAMMER III

Total War: WARHAMMER III

Formations 3
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Update: Sep 30, 2022 @ 10:56pm

v2.0 Big update!
-Foot soldier formations now have... formations. They all share the shield wall formation because that's the one that doesn't break in combat, but looks fine regardless of their weaponry.
-Removed a number of debuffs from the formations. Since they now have a formation they are no longer necessary.
-Ranged units now only have a -75% range debuff instead of the 100% range reduction.
-Soldier formations also have a three second buffer window like cav units.
-AI for the moment can't use foot soldier formations until certain problems are fixed.

Make sure to read description for important note.

Update: Sep 30, 2022 @ 4:38pm

Update: Sep 29, 2022 @ 10:44am

Update: Sep 27, 2022 @ 7:52am

Update: Sep 27, 2022 @ 7:50am

Update: Sep 25, 2022 @ 4:30pm

Update: Sep 25, 2022 @ 2:14pm

-Soldier formations now all have a mass increase when activated.

Update: Sep 24, 2022 @ 9:23pm

-Wedge formation now increases mass.

Update: Sep 24, 2022 @ 7:14pm

Update: Sep 20, 2022 @ 9:40am

-For now diamond formation has been removed because the AI were doing very weird things with it and were not able to use wedge formation 90% of the time.
-Added support for Lily's Bretonnia Overhaul.