Forts
Buggos Invasion
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Update: Jul 2, 2022 @ 8:39am

BUG fixes ;)

Update: Jul 2, 2022 @ 7:30am

Improved the plasma laser anti air interaction to make it better against Buggos

and cause MUCH less lag xD

Update: Jul 2, 2022 @ 1:47am

NEW GAMEMODE IS AVAILABLE NOW!
https://steamcommunity.com/sharedfiles/filedetails/?id=2827938085
Team up with friends to defeat all the Buggo waves!
All weapons act as anti air
Warthog can use the new wave launcher
Weapons do much less damage to enemy fort

Update: Jun 30, 2022 @ 6:34am

More preperations,
also Buggo weapons are heavier now.
And boom slug x70 ammo requires boom slug tech now.

Update: Jun 29, 2022 @ 11:54am

Preperations for the next big update...

Update: Jun 26, 2022 @ 6:30am

ANTI LAG UPDATE FOR BUGGOS INVASION!
I made some major changes to this mods performance so it's usable in a larger scale now.
Hordes of Buggos are now 10% as many projectiles so the game can handle almost 10x as much as previously.
Here are the importand changes:

All Horde Buggo ammo now launches x10 Buggo pojectiles to reduce lag.
improved construction sprites for sentience and starting hive.
improved defender transitioning into attack mode. Now they have a consistand distance
and do a cool move. Mainly changed because they often randomly died during the transition.
spore launchers can pierce Buggos.
updated commanders to include horde projectiles.
shokenaugh Swarm Mothers active launches 20 (rounded from 25) Buggos, reload time and price adjusted.
architect build queue during active reduced to 10 from 20, but build speed increased to 30% from 10%
buster spores can pierce much more
eagle eye spores anti air capabilities greatly improved, still for attack purposes tho.
fixed pinchfist passive ability, it used to only work during the active xD (oops)

Update: Jun 19, 2022 @ 4:11am

Version 1.0 is finished!
The mod is now ready for public release.
There have been no balance updates yet,
so at this version things are very wacky and funny :D

Update: Jun 16, 2022 @ 7:53am