RimWorld

RimWorld

[LTS]Systems
Showing 31-39 of 39 entries
< 1  2  3  >
Update: Aug 22, 2022 @ 5:59am

[Auto-generated text]: Update on 8/22/2022 2:59:40 PM.

Update: Aug 17, 2022 @ 8:06am

- Added darklight support for CompDirectionalFire
- Fixed Draw right first for assymetric doors
- Added new type of plant for growth stages.

Update: Aug 7, 2022 @ 8:29am

- Created new worktype Tasks.
- Patched Ammunition Framework and Maintenance to use the new worktype if loaded.

Update: Aug 6, 2022 @ 9:43am

- Multitiled doors upon destruction now properly removes regions.
- Fixed issue with overheating doors, probably will be compatible with Jecrells doors, not verified.

Update: Jul 21, 2022 @ 6:44am

- Updated Assymetric doors to take account for draw order

Update: Jun 23, 2022 @ 6:50am

- Added freezer building class to allow freezing temps at spot for storage.
- Removed comps from doors and made them a defmodextension instead.
- Added logic for assymetric doors

Update: May 31, 2022 @ 3:53am

- Updated door code and added door component to allow singular doors and asymmetric door graphics.

Update: May 28, 2022 @ 3:29pm

- Removed faulty def as that work type does not exist anymore. Sorry about that, leftover code..

Update: May 26, 2022 @ 1:12am

[Auto-generated text]: Initial upload.