Garry's Mod

Garry's Mod

GTA IV & EFLC Weapons For NPCs
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Update: Apr 12, 2022 @ 11:28am

Sound Update!

Global:

- I finally recorded all of the sounds from GTA IV, so now all of the weapons sound like they were in the original game.
- Updated shooting sounds for Auto Shotgun w/ Explosive Rounds, Assault SMG, Gold SMG, Assault Rifle and Grenade Launcher.
- Almost all of the sounds were re-recorded in Mono, so now they should better represent position of their source.
- Added Distant Fire Sounds option, which adds specific sounds when you are too far from shooting NPC. It can be disabled through addon's settings menu if you don't like it.
- Added distant fire sounds for Pistol, Combat Pistol, Automatic 9mm, Pump Shotgun, Combat Shotgun, Combat Shotgun Tactical, Sawn-Off Shotgun, Micro-SMG, SMG, Gold SMG, Assault Rifle, Carbine Rifle, Sniper Rifle, Combat Sniper and Grenade Launcher.

Automatic 9mm:

- Fixed an issue with HL2 shell constantly coming out, no matter which settings currently set.

Settings Menu:

- Added Custom Fire Sounds Option, which gets back some of custom shooting sounds, which were used before this update.
- Added Distant Fire Sounds Option.

Update: Apr 10, 2022 @ 4:28am

Global:

- Fixed an issue where throwables weren't detonate upon owner's death, despite being ready to explode.

Grenade Launcher:

- Fixed an issue with Randomized Weapons, where NPC upon picking up grenade launcher with opened sights would close it.
- Fixed an issue with Unloaded Drop, where upon droping GL while reloading its sights were opened and "loaded" grenade was floating in air.

Molotov Coctail:

- Added sounds of throwing and getting ready to throw.

Settings Menu:

- Renamed some of the settings so they better represent what they actually do.
- Miscellaneous fixes

Update: Apr 9, 2022 @ 6:37pm

Grenade Launcher:

- Fixed an issue where grenades were vanishing from this universe instead of exploding (Thanks, Rōnin!)

Update: Apr 9, 2022 @ 12:06pm

Initial addon creation.