TerraTech

TerraTech

0ModManager v.1.6.1.1
Showing 11-20 of 31 entries
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Update: Sep 5, 2022 @ 10:33pm

v1.6.5.75 - Fix logs being deleted prematurely

Update: Sep 5, 2022 @ 7:09pm

v1.6.5.71 - Add logger name sanitization, more deterministic loading

Update: Sep 3, 2022 @ 10:22pm

v1.6.5.66 - Fix logs not being cleared

Update: Sep 3, 2022 @ 6:35pm

v1.6.5.65
Pre-emptive crash protection for log file deletion

Update: Sep 3, 2022 @ 6:25pm

1.6.5.64
Fix crash when multiple loggers share same output file

Update: Sep 2, 2022 @ 6:40pm

v1.6.5.62
Add back forcible snapshot reloading

Update: Sep 2, 2022 @ 9:31am

v1.6.5.61 - Loading Overhaul

- Add session caching. Game will no longer try to reload the same mods every time you switch to and from main menu
- Add staggered loading. Game will no longer freeze and try to load all mods at once
- Added custom icon, recolored loading bar to be purple
- Fix bug some users were having where 0ModManager wasn't loading properly
| - My best guess for what's going on is the C# libraries used for Ryzen/non-intel chips is bugged
- Fix potential crash involving duplicate logging params
- Add interface for LegacyBlockLoader to use
- Add management of Update and FixedUpdate
- Reduce logging output from snapshot loading

Update: Jul 28, 2022 @ 1:13am

Fix double logging issue

Update: Jul 28, 2022 @ 12:20am

Edit logs to be more useful

Update: Jul 28, 2022 @ 12:08am

Add reflected logging support