Conquest of Elysium 5

Conquest of Elysium 5

Populum
181-186 van 186 items weergegeven
< 1 ... 17  18  19 >
Update: 8 mrt 2022 om 15:45

-Removed mod code that changes building related units due to bugs, cabbages still an issue.

Update: 8 mrt 2022 om 14:32

- More weapon fixes.

Update: 8 mrt 2022 om 14:05

- Fixes for druid themed units that did not have weapons along with some others that are missing their "fist" weapon.

Update: 7 mrt 2022 om 16:35

Some fixes for monster offset and powers.

Update: 7 mrt 2022 om 16:24

Version 1.0

Update: 7 mrt 2022 om 16:20

v1.0: Populum mod converted from COE4 to COE5.
- About 800 new rituals and variants.
- About 900 new units and variants.
- Redesigned economy with unit upkeep, settlements produce more income based on ekistics (populuation)
- Large and Huge weapons added for greater reach and capability
- Overall increased range of missile weapons
- Craft many items through rituals.
- More stealth and covert like actions.
- More terrain movement variation.
- Less inherent vision.
- More immortality options.
- Overall increased hitpoints for lower hp units.